docs: move DMA kAPI to Documentation/core-api

Move those files to the core-api, where they belong, renaming
them to ReST and adding to the core API index file.

Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
Link: https://lore.kernel.org/r/a1517185418cb9d987f566ef85a5dd5c7c99f34e.1588345503.git.mchehab+huawei@kernel.org
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
This commit is contained in:
Mauro Carvalho Chehab
2020-05-01 17:37:45 +02:00
committed by Jonathan Corbet
parent b17b24fc3c
commit 728c1471b5
5 changed files with 4 additions and 0 deletions

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=========================
Dynamic DMA mapping Guide
=========================
:Author: David S. Miller <davem@redhat.com>
:Author: Richard Henderson <rth@cygnus.com>
:Author: Jakub Jelinek <jakub@redhat.com>
This is a guide to device driver writers on how to use the DMA API
with example pseudo-code. For a concise description of the API, see
DMA-API.txt.
CPU and DMA addresses
=====================
There are several kinds of addresses involved in the DMA API, and it's
important to understand the differences.
The kernel normally uses virtual addresses. Any address returned by
kmalloc(), vmalloc(), and similar interfaces is a virtual address and can
be stored in a ``void *``.
The virtual memory system (TLB, page tables, etc.) translates virtual
addresses to CPU physical addresses, which are stored as "phys_addr_t" or
"resource_size_t". The kernel manages device resources like registers as
physical addresses. These are the addresses in /proc/iomem. The physical
address is not directly useful to a driver; it must use ioremap() to map
the space and produce a virtual address.
I/O devices use a third kind of address: a "bus address". If a device has
registers at an MMIO address, or if it performs DMA to read or write system
memory, the addresses used by the device are bus addresses. In some
systems, bus addresses are identical to CPU physical addresses, but in
general they are not. IOMMUs and host bridges can produce arbitrary
mappings between physical and bus addresses.
From a device's point of view, DMA uses the bus address space, but it may
be restricted to a subset of that space. For example, even if a system
supports 64-bit addresses for main memory and PCI BARs, it may use an IOMMU
so devices only need to use 32-bit DMA addresses.
Here's a picture and some examples::
CPU CPU Bus
Virtual Physical Address
Address Address Space
Space Space
+-------+ +------+ +------+
| | |MMIO | Offset | |
| | Virtual |Space | applied | |
C +-------+ --------> B +------+ ----------> +------+ A
| | mapping | | by host | |
+-----+ | | | | bridge | | +--------+
| | | | +------+ | | | |
| CPU | | | | RAM | | | | Device |
| | | | | | | | | |
+-----+ +-------+ +------+ +------+ +--------+
| | Virtual |Buffer| Mapping | |
X +-------+ --------> Y +------+ <---------- +------+ Z
| | mapping | RAM | by IOMMU
| | | |
| | | |
+-------+ +------+
During the enumeration process, the kernel learns about I/O devices and
their MMIO space and the host bridges that connect them to the system. For
example, if a PCI device has a BAR, the kernel reads the bus address (A)
from the BAR and converts it to a CPU physical address (B). The address B
is stored in a struct resource and usually exposed via /proc/iomem. When a
driver claims a device, it typically uses ioremap() to map physical address
B at a virtual address (C). It can then use, e.g., ioread32(C), to access
the device registers at bus address A.
If the device supports DMA, the driver sets up a buffer using kmalloc() or
a similar interface, which returns a virtual address (X). The virtual
memory system maps X to a physical address (Y) in system RAM. The driver
can use virtual address X to access the buffer, but the device itself
cannot because DMA doesn't go through the CPU virtual memory system.
In some simple systems, the device can do DMA directly to physical address
Y. But in many others, there is IOMMU hardware that translates DMA
addresses to physical addresses, e.g., it translates Z to Y. This is part
of the reason for the DMA API: the driver can give a virtual address X to
an interface like dma_map_single(), which sets up any required IOMMU
mapping and returns the DMA address Z. The driver then tells the device to
do DMA to Z, and the IOMMU maps it to the buffer at address Y in system
RAM.
So that Linux can use the dynamic DMA mapping, it needs some help from the
drivers, namely it has to take into account that DMA addresses should be
mapped only for the time they are actually used and unmapped after the DMA
transfer.
The following API will work of course even on platforms where no such
hardware exists.
Note that the DMA API works with any bus independent of the underlying
microprocessor architecture. You should use the DMA API rather than the
bus-specific DMA API, i.e., use the dma_map_*() interfaces rather than the
pci_map_*() interfaces.
First of all, you should make sure::
#include <linux/dma-mapping.h>
is in your driver, which provides the definition of dma_addr_t. This type
can hold any valid DMA address for the platform and should be used
everywhere you hold a DMA address returned from the DMA mapping functions.
What memory is DMA'able?
========================
The first piece of information you must know is what kernel memory can
be used with the DMA mapping facilities. There has been an unwritten
set of rules regarding this, and this text is an attempt to finally
write them down.
If you acquired your memory via the page allocator
(i.e. __get_free_page*()) or the generic memory allocators
(i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from
that memory using the addresses returned from those routines.
This means specifically that you may _not_ use the memory/addresses
returned from vmalloc() for DMA. It is possible to DMA to the
_underlying_ memory mapped into a vmalloc() area, but this requires
walking page tables to get the physical addresses, and then
translating each of those pages back to a kernel address using
something like __va(). [ EDIT: Update this when we integrate
Gerd Knorr's generic code which does this. ]
This rule also means that you may use neither kernel image addresses
(items in data/text/bss segments), nor module image addresses, nor
stack addresses for DMA. These could all be mapped somewhere entirely
different than the rest of physical memory. Even if those classes of
memory could physically work with DMA, you'd need to ensure the I/O
buffers were cacheline-aligned. Without that, you'd see cacheline
sharing problems (data corruption) on CPUs with DMA-incoherent caches.
(The CPU could write to one word, DMA would write to a different one
in the same cache line, and one of them could be overwritten.)
Also, this means that you cannot take the return of a kmap()
call and DMA to/from that. This is similar to vmalloc().
What about block I/O and networking buffers? The block I/O and
networking subsystems make sure that the buffers they use are valid
for you to DMA from/to.
DMA addressing capabilities
===========================
By default, the kernel assumes that your device can address 32-bits of DMA
addressing. For a 64-bit capable device, this needs to be increased, and for
a device with limitations, it needs to be decreased.
Special note about PCI: PCI-X specification requires PCI-X devices to support
64-bit addressing (DAC) for all transactions. And at least one platform (SGI
SN2) requires 64-bit consistent allocations to operate correctly when the IO
bus is in PCI-X mode.
For correct operation, you must set the DMA mask to inform the kernel about
your devices DMA addressing capabilities.
This is performed via a call to dma_set_mask_and_coherent()::
int dma_set_mask_and_coherent(struct device *dev, u64 mask);
which will set the mask for both streaming and coherent APIs together. If you
have some special requirements, then the following two separate calls can be
used instead:
The setup for streaming mappings is performed via a call to
dma_set_mask()::
int dma_set_mask(struct device *dev, u64 mask);
The setup for consistent allocations is performed via a call
to dma_set_coherent_mask()::
int dma_set_coherent_mask(struct device *dev, u64 mask);
Here, dev is a pointer to the device struct of your device, and mask is a bit
mask describing which bits of an address your device supports. Often the
device struct of your device is embedded in the bus-specific device struct of
your device. For example, &pdev->dev is a pointer to the device struct of a
PCI device (pdev is a pointer to the PCI device struct of your device).
These calls usually return zero to indicated your device can perform DMA
properly on the machine given the address mask you provided, but they might
return an error if the mask is too small to be supportable on the given
system. If it returns non-zero, your device cannot perform DMA properly on
this platform, and attempting to do so will result in undefined behavior.
You must not use DMA on this device unless the dma_set_mask family of
functions has returned success.
This means that in the failure case, you have two options:
1) Use some non-DMA mode for data transfer, if possible.
2) Ignore this device and do not initialize it.
It is recommended that your driver print a kernel KERN_WARNING message when
setting the DMA mask fails. In this manner, if a user of your driver reports
that performance is bad or that the device is not even detected, you can ask
them for the kernel messages to find out exactly why.
The standard 64-bit addressing device would do something like this::
if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(64))) {
dev_warn(dev, "mydev: No suitable DMA available\n");
goto ignore_this_device;
}
If the device only supports 32-bit addressing for descriptors in the
coherent allocations, but supports full 64-bits for streaming mappings
it would look like this::
if (dma_set_mask(dev, DMA_BIT_MASK(64))) {
dev_warn(dev, "mydev: No suitable DMA available\n");
goto ignore_this_device;
}
The coherent mask will always be able to set the same or a smaller mask as
the streaming mask. However for the rare case that a device driver only
uses consistent allocations, one would have to check the return value from
dma_set_coherent_mask().
Finally, if your device can only drive the low 24-bits of
address you might do something like::
if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
dev_warn(dev, "mydev: 24-bit DMA addressing not available\n");
goto ignore_this_device;
}
When dma_set_mask() or dma_set_mask_and_coherent() is successful, and
returns zero, the kernel saves away this mask you have provided. The
kernel will use this information later when you make DMA mappings.
There is a case which we are aware of at this time, which is worth
mentioning in this documentation. If your device supports multiple
functions (for example a sound card provides playback and record
functions) and the various different functions have _different_
DMA addressing limitations, you may wish to probe each mask and
only provide the functionality which the machine can handle. It
is important that the last call to dma_set_mask() be for the
most specific mask.
Here is pseudo-code showing how this might be done::
#define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
#define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
struct my_sound_card *card;
struct device *dev;
...
if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) {
card->playback_enabled = 1;
} else {
card->playback_enabled = 0;
dev_warn(dev, "%s: Playback disabled due to DMA limitations\n",
card->name);
}
if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) {
card->record_enabled = 1;
} else {
card->record_enabled = 0;
dev_warn(dev, "%s: Record disabled due to DMA limitations\n",
card->name);
}
A sound card was used as an example here because this genre of PCI
devices seems to be littered with ISA chips given a PCI front end,
and thus retaining the 16MB DMA addressing limitations of ISA.
Types of DMA mappings
=====================
There are two types of DMA mappings:
- Consistent DMA mappings which are usually mapped at driver
initialization, unmapped at the end and for which the hardware should
guarantee that the device and the CPU can access the data
in parallel and will see updates made by each other without any
explicit software flushing.
Think of "consistent" as "synchronous" or "coherent".
The current default is to return consistent memory in the low 32
bits of the DMA space. However, for future compatibility you should
set the consistent mask even if this default is fine for your
driver.
Good examples of what to use consistent mappings for are:
- Network card DMA ring descriptors.
- SCSI adapter mailbox command data structures.
- Device firmware microcode executed out of
main memory.
The invariant these examples all require is that any CPU store
to memory is immediately visible to the device, and vice
versa. Consistent mappings guarantee this.
.. important::
Consistent DMA memory does not preclude the usage of
proper memory barriers. The CPU may reorder stores to
consistent memory just as it may normal memory. Example:
if it is important for the device to see the first word
of a descriptor updated before the second, you must do
something like::
desc->word0 = address;
wmb();
desc->word1 = DESC_VALID;
in order to get correct behavior on all platforms.
Also, on some platforms your driver may need to flush CPU write
buffers in much the same way as it needs to flush write buffers
found in PCI bridges (such as by reading a register's value
after writing it).
- Streaming DMA mappings which are usually mapped for one DMA
transfer, unmapped right after it (unless you use dma_sync_* below)
and for which hardware can optimize for sequential accesses.
Think of "streaming" as "asynchronous" or "outside the coherency
domain".
Good examples of what to use streaming mappings for are:
- Networking buffers transmitted/received by a device.
- Filesystem buffers written/read by a SCSI device.
The interfaces for using this type of mapping were designed in
such a way that an implementation can make whatever performance
optimizations the hardware allows. To this end, when using
such mappings you must be explicit about what you want to happen.
Neither type of DMA mapping has alignment restrictions that come from
the underlying bus, although some devices may have such restrictions.
Also, systems with caches that aren't DMA-coherent will work better
when the underlying buffers don't share cache lines with other data.
Using Consistent DMA mappings
=============================
To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
you should do::
dma_addr_t dma_handle;
cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
where device is a ``struct device *``. This may be called in interrupt
context with the GFP_ATOMIC flag.
Size is the length of the region you want to allocate, in bytes.
This routine will allocate RAM for that region, so it acts similarly to
__get_free_pages() (but takes size instead of a page order). If your
driver needs regions sized smaller than a page, you may prefer using
the dma_pool interface, described below.
The consistent DMA mapping interfaces, will by default return a DMA address
which is 32-bit addressable. Even if the device indicates (via the DMA mask)
that it may address the upper 32-bits, consistent allocation will only
return > 32-bit addresses for DMA if the consistent DMA mask has been
explicitly changed via dma_set_coherent_mask(). This is true of the
dma_pool interface as well.
dma_alloc_coherent() returns two values: the virtual address which you
can use to access it from the CPU and dma_handle which you pass to the
card.
The CPU virtual address and the DMA address are both
guaranteed to be aligned to the smallest PAGE_SIZE order which
is greater than or equal to the requested size. This invariant
exists (for example) to guarantee that if you allocate a chunk
which is smaller than or equal to 64 kilobytes, the extent of the
buffer you receive will not cross a 64K boundary.
To unmap and free such a DMA region, you call::
dma_free_coherent(dev, size, cpu_addr, dma_handle);
where dev, size are the same as in the above call and cpu_addr and
dma_handle are the values dma_alloc_coherent() returned to you.
This function may not be called in interrupt context.
If your driver needs lots of smaller memory regions, you can write
custom code to subdivide pages returned by dma_alloc_coherent(),
or you can use the dma_pool API to do that. A dma_pool is like
a kmem_cache, but it uses dma_alloc_coherent(), not __get_free_pages().
Also, it understands common hardware constraints for alignment,
like queue heads needing to be aligned on N byte boundaries.
Create a dma_pool like this::
struct dma_pool *pool;
pool = dma_pool_create(name, dev, size, align, boundary);
The "name" is for diagnostics (like a kmem_cache name); dev and size
are as above. The device's hardware alignment requirement for this
type of data is "align" (which is expressed in bytes, and must be a
power of two). If your device has no boundary crossing restrictions,
pass 0 for boundary; passing 4096 says memory allocated from this pool
must not cross 4KByte boundaries (but at that time it may be better to
use dma_alloc_coherent() directly instead).
Allocate memory from a DMA pool like this::
cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
flags are GFP_KERNEL if blocking is permitted (not in_interrupt nor
holding SMP locks), GFP_ATOMIC otherwise. Like dma_alloc_coherent(),
this returns two values, cpu_addr and dma_handle.
Free memory that was allocated from a dma_pool like this::
dma_pool_free(pool, cpu_addr, dma_handle);
where pool is what you passed to dma_pool_alloc(), and cpu_addr and
dma_handle are the values dma_pool_alloc() returned. This function
may be called in interrupt context.
Destroy a dma_pool by calling::
dma_pool_destroy(pool);
Make sure you've called dma_pool_free() for all memory allocated
from a pool before you destroy the pool. This function may not
be called in interrupt context.
DMA Direction
=============
The interfaces described in subsequent portions of this document
take a DMA direction argument, which is an integer and takes on
one of the following values::
DMA_BIDIRECTIONAL
DMA_TO_DEVICE
DMA_FROM_DEVICE
DMA_NONE
You should provide the exact DMA direction if you know it.
DMA_TO_DEVICE means "from main memory to the device"
DMA_FROM_DEVICE means "from the device to main memory"
It is the direction in which the data moves during the DMA
transfer.
You are _strongly_ encouraged to specify this as precisely
as you possibly can.
If you absolutely cannot know the direction of the DMA transfer,
specify DMA_BIDIRECTIONAL. It means that the DMA can go in
either direction. The platform guarantees that you may legally
specify this, and that it will work, but this may be at the
cost of performance for example.
The value DMA_NONE is to be used for debugging. One can
hold this in a data structure before you come to know the
precise direction, and this will help catch cases where your
direction tracking logic has failed to set things up properly.
Another advantage of specifying this value precisely (outside of
potential platform-specific optimizations of such) is for debugging.
Some platforms actually have a write permission boolean which DMA
mappings can be marked with, much like page protections in the user
program address space. Such platforms can and do report errors in the
kernel logs when the DMA controller hardware detects violation of the
permission setting.
Only streaming mappings specify a direction, consistent mappings
implicitly have a direction attribute setting of
DMA_BIDIRECTIONAL.
The SCSI subsystem tells you the direction to use in the
'sc_data_direction' member of the SCSI command your driver is
working on.
For Networking drivers, it's a rather simple affair. For transmit
packets, map/unmap them with the DMA_TO_DEVICE direction
specifier. For receive packets, just the opposite, map/unmap them
with the DMA_FROM_DEVICE direction specifier.
Using Streaming DMA mappings
============================
The streaming DMA mapping routines can be called from interrupt
context. There are two versions of each map/unmap, one which will
map/unmap a single memory region, and one which will map/unmap a
scatterlist.
To map a single region, you do::
struct device *dev = &my_dev->dev;
dma_addr_t dma_handle;
void *addr = buffer->ptr;
size_t size = buffer->len;
dma_handle = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
and to unmap it::
dma_unmap_single(dev, dma_handle, size, direction);
You should call dma_mapping_error() as dma_map_single() could fail and return
error. Doing so will ensure that the mapping code will work correctly on all
DMA implementations without any dependency on the specifics of the underlying
implementation. Using the returned address without checking for errors could
result in failures ranging from panics to silent data corruption. The same
applies to dma_map_page() as well.
You should call dma_unmap_single() when the DMA activity is finished, e.g.,
from the interrupt which told you that the DMA transfer is done.
Using CPU pointers like this for single mappings has a disadvantage:
you cannot reference HIGHMEM memory in this way. Thus, there is a
map/unmap interface pair akin to dma_{map,unmap}_single(). These
interfaces deal with page/offset pairs instead of CPU pointers.
Specifically::
struct device *dev = &my_dev->dev;
dma_addr_t dma_handle;
struct page *page = buffer->page;
unsigned long offset = buffer->offset;
size_t size = buffer->len;
dma_handle = dma_map_page(dev, page, offset, size, direction);
if (dma_mapping_error(dev, dma_handle)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
...
dma_unmap_page(dev, dma_handle, size, direction);
Here, "offset" means byte offset within the given page.
You should call dma_mapping_error() as dma_map_page() could fail and return
error as outlined under the dma_map_single() discussion.
You should call dma_unmap_page() when the DMA activity is finished, e.g.,
from the interrupt which told you that the DMA transfer is done.
With scatterlists, you map a region gathered from several regions by::
int i, count = dma_map_sg(dev, sglist, nents, direction);
struct scatterlist *sg;
for_each_sg(sglist, sg, count, i) {
hw_address[i] = sg_dma_address(sg);
hw_len[i] = sg_dma_len(sg);
}
where nents is the number of entries in the sglist.
The implementation is free to merge several consecutive sglist entries
into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
consecutive sglist entries can be merged into one provided the first one
ends and the second one starts on a page boundary - in fact this is a huge
advantage for cards which either cannot do scatter-gather or have very
limited number of scatter-gather entries) and returns the actual number
of sg entries it mapped them to. On failure 0 is returned.
Then you should loop count times (note: this can be less than nents times)
and use sg_dma_address() and sg_dma_len() macros where you previously
accessed sg->address and sg->length as shown above.
To unmap a scatterlist, just call::
dma_unmap_sg(dev, sglist, nents, direction);
Again, make sure DMA activity has already finished.
.. note::
The 'nents' argument to the dma_unmap_sg call must be
the _same_ one you passed into the dma_map_sg call,
it should _NOT_ be the 'count' value _returned_ from the
dma_map_sg call.
Every dma_map_{single,sg}() call should have its dma_unmap_{single,sg}()
counterpart, because the DMA address space is a shared resource and
you could render the machine unusable by consuming all DMA addresses.
If you need to use the same streaming DMA region multiple times and touch
the data in between the DMA transfers, the buffer needs to be synced
properly in order for the CPU and device to see the most up-to-date and
correct copy of the DMA buffer.
So, firstly, just map it with dma_map_{single,sg}(), and after each DMA
transfer call either::
dma_sync_single_for_cpu(dev, dma_handle, size, direction);
or::
dma_sync_sg_for_cpu(dev, sglist, nents, direction);
as appropriate.
Then, if you wish to let the device get at the DMA area again,
finish accessing the data with the CPU, and then before actually
giving the buffer to the hardware call either::
dma_sync_single_for_device(dev, dma_handle, size, direction);
or::
dma_sync_sg_for_device(dev, sglist, nents, direction);
as appropriate.
.. note::
The 'nents' argument to dma_sync_sg_for_cpu() and
dma_sync_sg_for_device() must be the same passed to
dma_map_sg(). It is _NOT_ the count returned by
dma_map_sg().
After the last DMA transfer call one of the DMA unmap routines
dma_unmap_{single,sg}(). If you don't touch the data from the first
dma_map_*() call till dma_unmap_*(), then you don't have to call the
dma_sync_*() routines at all.
Here is pseudo code which shows a situation in which you would need
to use the dma_sync_*() interfaces::
my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
{
dma_addr_t mapping;
mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE);
if (dma_mapping_error(cp->dev, mapping)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
cp->rx_buf = buffer;
cp->rx_len = len;
cp->rx_dma = mapping;
give_rx_buf_to_card(cp);
}
...
my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
{
struct my_card *cp = devid;
...
if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
struct my_card_header *hp;
/* Examine the header to see if we wish
* to accept the data. But synchronize
* the DMA transfer with the CPU first
* so that we see updated contents.
*/
dma_sync_single_for_cpu(&cp->dev, cp->rx_dma,
cp->rx_len,
DMA_FROM_DEVICE);
/* Now it is safe to examine the buffer. */
hp = (struct my_card_header *) cp->rx_buf;
if (header_is_ok(hp)) {
dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len,
DMA_FROM_DEVICE);
pass_to_upper_layers(cp->rx_buf);
make_and_setup_new_rx_buf(cp);
} else {
/* CPU should not write to
* DMA_FROM_DEVICE-mapped area,
* so dma_sync_single_for_device() is
* not needed here. It would be required
* for DMA_BIDIRECTIONAL mapping if
* the memory was modified.
*/
give_rx_buf_to_card(cp);
}
}
}
Drivers converted fully to this interface should not use virt_to_bus() any
longer, nor should they use bus_to_virt(). Some drivers have to be changed a
little bit, because there is no longer an equivalent to bus_to_virt() in the
dynamic DMA mapping scheme - you have to always store the DMA addresses
returned by the dma_alloc_coherent(), dma_pool_alloc(), and dma_map_single()
calls (dma_map_sg() stores them in the scatterlist itself if the platform
supports dynamic DMA mapping in hardware) in your driver structures and/or
in the card registers.
All drivers should be using these interfaces with no exceptions. It
is planned to completely remove virt_to_bus() and bus_to_virt() as
they are entirely deprecated. Some ports already do not provide these
as it is impossible to correctly support them.
Handling Errors
===============
DMA address space is limited on some architectures and an allocation
failure can be determined by:
- checking if dma_alloc_coherent() returns NULL or dma_map_sg returns 0
- checking the dma_addr_t returned from dma_map_single() and dma_map_page()
by using dma_mapping_error()::
dma_addr_t dma_handle;
dma_handle = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
- unmap pages that are already mapped, when mapping error occurs in the middle
of a multiple page mapping attempt. These example are applicable to
dma_map_page() as well.
Example 1::
dma_addr_t dma_handle1;
dma_addr_t dma_handle2;
dma_handle1 = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle1)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling1;
}
dma_handle2 = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle2)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling2;
}
...
map_error_handling2:
dma_unmap_single(dma_handle1);
map_error_handling1:
Example 2::
/*
* if buffers are allocated in a loop, unmap all mapped buffers when
* mapping error is detected in the middle
*/
dma_addr_t dma_addr;
dma_addr_t array[DMA_BUFFERS];
int save_index = 0;
for (i = 0; i < DMA_BUFFERS; i++) {
...
dma_addr = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_addr)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
array[i].dma_addr = dma_addr;
save_index++;
}
...
map_error_handling:
for (i = 0; i < save_index; i++) {
...
dma_unmap_single(array[i].dma_addr);
}
Networking drivers must call dev_kfree_skb() to free the socket buffer
and return NETDEV_TX_OK if the DMA mapping fails on the transmit hook
(ndo_start_xmit). This means that the socket buffer is just dropped in
the failure case.
SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping
fails in the queuecommand hook. This means that the SCSI subsystem
passes the command to the driver again later.
Optimizing Unmap State Space Consumption
========================================
On many platforms, dma_unmap_{single,page}() is simply a nop.
Therefore, keeping track of the mapping address and length is a waste
of space. Instead of filling your drivers up with ifdefs and the like
to "work around" this (which would defeat the whole purpose of a
portable API) the following facilities are provided.
Actually, instead of describing the macros one by one, we'll
transform some example code.
1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
Example, before::
struct ring_state {
struct sk_buff *skb;
dma_addr_t mapping;
__u32 len;
};
after::
struct ring_state {
struct sk_buff *skb;
DEFINE_DMA_UNMAP_ADDR(mapping);
DEFINE_DMA_UNMAP_LEN(len);
};
2) Use dma_unmap_{addr,len}_set() to set these values.
Example, before::
ringp->mapping = FOO;
ringp->len = BAR;
after::
dma_unmap_addr_set(ringp, mapping, FOO);
dma_unmap_len_set(ringp, len, BAR);
3) Use dma_unmap_{addr,len}() to access these values.
Example, before::
dma_unmap_single(dev, ringp->mapping, ringp->len,
DMA_FROM_DEVICE);
after::
dma_unmap_single(dev,
dma_unmap_addr(ringp, mapping),
dma_unmap_len(ringp, len),
DMA_FROM_DEVICE);
It really should be self-explanatory. We treat the ADDR and LEN
separately, because it is possible for an implementation to only
need the address in order to perform the unmap operation.
Platform Issues
===============
If you are just writing drivers for Linux and do not maintain
an architecture port for the kernel, you can safely skip down
to "Closing".
1) Struct scatterlist requirements.
You need to enable CONFIG_NEED_SG_DMA_LENGTH if the architecture
supports IOMMUs (including software IOMMU).
2) ARCH_DMA_MINALIGN
Architectures must ensure that kmalloc'ed buffer is
DMA-safe. Drivers and subsystems depend on it. If an architecture
isn't fully DMA-coherent (i.e. hardware doesn't ensure that data in
the CPU cache is identical to data in main memory),
ARCH_DMA_MINALIGN must be set so that the memory allocator
makes sure that kmalloc'ed buffer doesn't share a cache line with
the others. See arch/arm/include/asm/cache.h as an example.
Note that ARCH_DMA_MINALIGN is about DMA memory alignment
constraints. You don't need to worry about the architecture data
alignment constraints (e.g. the alignment constraints about 64-bit
objects).
Closing
=======
This document, and the API itself, would not be in its current
form without the feedback and suggestions from numerous individuals.
We would like to specifically mention, in no particular order, the
following people::
Russell King <rmk@arm.linux.org.uk>
Leo Dagum <dagum@barrel.engr.sgi.com>
Ralf Baechle <ralf@oss.sgi.com>
Grant Grundler <grundler@cup.hp.com>
Jay Estabrook <Jay.Estabrook@compaq.com>
Thomas Sailer <sailer@ife.ee.ethz.ch>
Andrea Arcangeli <andrea@suse.de>
Jens Axboe <jens.axboe@oracle.com>
David Mosberger-Tang <davidm@hpl.hp.com>

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@@ -0,0 +1,745 @@
============================================
Dynamic DMA mapping using the generic device
============================================
:Author: James E.J. Bottomley <James.Bottomley@HansenPartnership.com>
This document describes the DMA API. For a more gentle introduction
of the API (and actual examples), see Documentation/DMA-API-HOWTO.txt.
This API is split into two pieces. Part I describes the basic API.
Part II describes extensions for supporting non-consistent memory
machines. Unless you know that your driver absolutely has to support
non-consistent platforms (this is usually only legacy platforms) you
should only use the API described in part I.
Part I - dma_API
----------------
To get the dma_API, you must #include <linux/dma-mapping.h>. This
provides dma_addr_t and the interfaces described below.
A dma_addr_t can hold any valid DMA address for the platform. It can be
given to a device to use as a DMA source or target. A CPU cannot reference
a dma_addr_t directly because there may be translation between its physical
address space and the DMA address space.
Part Ia - Using large DMA-coherent buffers
------------------------------------------
::
void *
dma_alloc_coherent(struct device *dev, size_t size,
dma_addr_t *dma_handle, gfp_t flag)
Consistent memory is memory for which a write by either the device or
the processor can immediately be read by the processor or device
without having to worry about caching effects. (You may however need
to make sure to flush the processor's write buffers before telling
devices to read that memory.)
This routine allocates a region of <size> bytes of consistent memory.
It returns a pointer to the allocated region (in the processor's virtual
address space) or NULL if the allocation failed.
It also returns a <dma_handle> which may be cast to an unsigned integer the
same width as the bus and given to the device as the DMA address base of
the region.
Note: consistent memory can be expensive on some platforms, and the
minimum allocation length may be as big as a page, so you should
consolidate your requests for consistent memory as much as possible.
The simplest way to do that is to use the dma_pool calls (see below).
The flag parameter (dma_alloc_coherent() only) allows the caller to
specify the ``GFP_`` flags (see kmalloc()) for the allocation (the
implementation may choose to ignore flags that affect the location of
the returned memory, like GFP_DMA).
::
void
dma_free_coherent(struct device *dev, size_t size, void *cpu_addr,
dma_addr_t dma_handle)
Free a region of consistent memory you previously allocated. dev,
size and dma_handle must all be the same as those passed into
dma_alloc_coherent(). cpu_addr must be the virtual address returned by
the dma_alloc_coherent().
Note that unlike their sibling allocation calls, these routines
may only be called with IRQs enabled.
Part Ib - Using small DMA-coherent buffers
------------------------------------------
To get this part of the dma_API, you must #include <linux/dmapool.h>
Many drivers need lots of small DMA-coherent memory regions for DMA
descriptors or I/O buffers. Rather than allocating in units of a page
or more using dma_alloc_coherent(), you can use DMA pools. These work
much like a struct kmem_cache, except that they use the DMA-coherent allocator,
not __get_free_pages(). Also, they understand common hardware constraints
for alignment, like queue heads needing to be aligned on N-byte boundaries.
::
struct dma_pool *
dma_pool_create(const char *name, struct device *dev,
size_t size, size_t align, size_t alloc);
dma_pool_create() initializes a pool of DMA-coherent buffers
for use with a given device. It must be called in a context which
can sleep.
The "name" is for diagnostics (like a struct kmem_cache name); dev and size
are like what you'd pass to dma_alloc_coherent(). The device's hardware
alignment requirement for this type of data is "align" (which is expressed
in bytes, and must be a power of two). If your device has no boundary
crossing restrictions, pass 0 for alloc; passing 4096 says memory allocated
from this pool must not cross 4KByte boundaries.
::
void *
dma_pool_zalloc(struct dma_pool *pool, gfp_t mem_flags,
dma_addr_t *handle)
Wraps dma_pool_alloc() and also zeroes the returned memory if the
allocation attempt succeeded.
::
void *
dma_pool_alloc(struct dma_pool *pool, gfp_t gfp_flags,
dma_addr_t *dma_handle);
This allocates memory from the pool; the returned memory will meet the
size and alignment requirements specified at creation time. Pass
GFP_ATOMIC to prevent blocking, or if it's permitted (not
in_interrupt, not holding SMP locks), pass GFP_KERNEL to allow
blocking. Like dma_alloc_coherent(), this returns two values: an
address usable by the CPU, and the DMA address usable by the pool's
device.
::
void
dma_pool_free(struct dma_pool *pool, void *vaddr,
dma_addr_t addr);
This puts memory back into the pool. The pool is what was passed to
dma_pool_alloc(); the CPU (vaddr) and DMA addresses are what
were returned when that routine allocated the memory being freed.
::
void
dma_pool_destroy(struct dma_pool *pool);
dma_pool_destroy() frees the resources of the pool. It must be
called in a context which can sleep. Make sure you've freed all allocated
memory back to the pool before you destroy it.
Part Ic - DMA addressing limitations
------------------------------------
::
int
dma_set_mask_and_coherent(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
streaming and coherent DMA mask parameters if it is.
Returns: 0 if successful and a negative error if not.
::
int
dma_set_mask(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
parameters if it is.
Returns: 0 if successful and a negative error if not.
::
int
dma_set_coherent_mask(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
parameters if it is.
Returns: 0 if successful and a negative error if not.
::
u64
dma_get_required_mask(struct device *dev)
This API returns the mask that the platform requires to
operate efficiently. Usually this means the returned mask
is the minimum required to cover all of memory. Examining the
required mask gives drivers with variable descriptor sizes the
opportunity to use smaller descriptors as necessary.
Requesting the required mask does not alter the current mask. If you
wish to take advantage of it, you should issue a dma_set_mask()
call to set the mask to the value returned.
::
size_t
dma_max_mapping_size(struct device *dev);
Returns the maximum size of a mapping for the device. The size parameter
of the mapping functions like dma_map_single(), dma_map_page() and
others should not be larger than the returned value.
::
unsigned long
dma_get_merge_boundary(struct device *dev);
Returns the DMA merge boundary. If the device cannot merge any the DMA address
segments, the function returns 0.
Part Id - Streaming DMA mappings
--------------------------------
::
dma_addr_t
dma_map_single(struct device *dev, void *cpu_addr, size_t size,
enum dma_data_direction direction)
Maps a piece of processor virtual memory so it can be accessed by the
device and returns the DMA address of the memory.
The direction for both APIs may be converted freely by casting.
However the dma_API uses a strongly typed enumerator for its
direction:
======================= =============================================
DMA_NONE no direction (used for debugging)
DMA_TO_DEVICE data is going from the memory to the device
DMA_FROM_DEVICE data is coming from the device to the memory
DMA_BIDIRECTIONAL direction isn't known
======================= =============================================
.. note::
Not all memory regions in a machine can be mapped by this API.
Further, contiguous kernel virtual space may not be contiguous as
physical memory. Since this API does not provide any scatter/gather
capability, it will fail if the user tries to map a non-physically
contiguous piece of memory. For this reason, memory to be mapped by
this API should be obtained from sources which guarantee it to be
physically contiguous (like kmalloc).
Further, the DMA address of the memory must be within the
dma_mask of the device (the dma_mask is a bit mask of the
addressable region for the device, i.e., if the DMA address of
the memory ANDed with the dma_mask is still equal to the DMA
address, then the device can perform DMA to the memory). To
ensure that the memory allocated by kmalloc is within the dma_mask,
the driver may specify various platform-dependent flags to restrict
the DMA address range of the allocation (e.g., on x86, GFP_DMA
guarantees to be within the first 16MB of available DMA addresses,
as required by ISA devices).
Note also that the above constraints on physical contiguity and
dma_mask may not apply if the platform has an IOMMU (a device which
maps an I/O DMA address to a physical memory address). However, to be
portable, device driver writers may *not* assume that such an IOMMU
exists.
.. warning::
Memory coherency operates at a granularity called the cache
line width. In order for memory mapped by this API to operate
correctly, the mapped region must begin exactly on a cache line
boundary and end exactly on one (to prevent two separately mapped
regions from sharing a single cache line). Since the cache line size
may not be known at compile time, the API will not enforce this
requirement. Therefore, it is recommended that driver writers who
don't take special care to determine the cache line size at run time
only map virtual regions that begin and end on page boundaries (which
are guaranteed also to be cache line boundaries).
DMA_TO_DEVICE synchronisation must be done after the last modification
of the memory region by the software and before it is handed off to
the device. Once this primitive is used, memory covered by this
primitive should be treated as read-only by the device. If the device
may write to it at any point, it should be DMA_BIDIRECTIONAL (see
below).
DMA_FROM_DEVICE synchronisation must be done before the driver
accesses data that may be changed by the device. This memory should
be treated as read-only by the driver. If the driver needs to write
to it at any point, it should be DMA_BIDIRECTIONAL (see below).
DMA_BIDIRECTIONAL requires special handling: it means that the driver
isn't sure if the memory was modified before being handed off to the
device and also isn't sure if the device will also modify it. Thus,
you must always sync bidirectional memory twice: once before the
memory is handed off to the device (to make sure all memory changes
are flushed from the processor) and once before the data may be
accessed after being used by the device (to make sure any processor
cache lines are updated with data that the device may have changed).
::
void
dma_unmap_single(struct device *dev, dma_addr_t dma_addr, size_t size,
enum dma_data_direction direction)
Unmaps the region previously mapped. All the parameters passed in
must be identical to those passed in (and returned) by the mapping
API.
::
dma_addr_t
dma_map_page(struct device *dev, struct page *page,
unsigned long offset, size_t size,
enum dma_data_direction direction)
void
dma_unmap_page(struct device *dev, dma_addr_t dma_address, size_t size,
enum dma_data_direction direction)
API for mapping and unmapping for pages. All the notes and warnings
for the other mapping APIs apply here. Also, although the <offset>
and <size> parameters are provided to do partial page mapping, it is
recommended that you never use these unless you really know what the
cache width is.
::
dma_addr_t
dma_map_resource(struct device *dev, phys_addr_t phys_addr, size_t size,
enum dma_data_direction dir, unsigned long attrs)
void
dma_unmap_resource(struct device *dev, dma_addr_t addr, size_t size,
enum dma_data_direction dir, unsigned long attrs)
API for mapping and unmapping for MMIO resources. All the notes and
warnings for the other mapping APIs apply here. The API should only be
used to map device MMIO resources, mapping of RAM is not permitted.
::
int
dma_mapping_error(struct device *dev, dma_addr_t dma_addr)
In some circumstances dma_map_single(), dma_map_page() and dma_map_resource()
will fail to create a mapping. A driver can check for these errors by testing
the returned DMA address with dma_mapping_error(). A non-zero return value
means the mapping could not be created and the driver should take appropriate
action (e.g. reduce current DMA mapping usage or delay and try again later).
::
int
dma_map_sg(struct device *dev, struct scatterlist *sg,
int nents, enum dma_data_direction direction)
Returns: the number of DMA address segments mapped (this may be shorter
than <nents> passed in if some elements of the scatter/gather list are
physically or virtually adjacent and an IOMMU maps them with a single
entry).
Please note that the sg cannot be mapped again if it has been mapped once.
The mapping process is allowed to destroy information in the sg.
As with the other mapping interfaces, dma_map_sg() can fail. When it
does, 0 is returned and a driver must take appropriate action. It is
critical that the driver do something, in the case of a block driver
aborting the request or even oopsing is better than doing nothing and
corrupting the filesystem.
With scatterlists, you use the resulting mapping like this::
int i, count = dma_map_sg(dev, sglist, nents, direction);
struct scatterlist *sg;
for_each_sg(sglist, sg, count, i) {
hw_address[i] = sg_dma_address(sg);
hw_len[i] = sg_dma_len(sg);
}
where nents is the number of entries in the sglist.
The implementation is free to merge several consecutive sglist entries
into one (e.g. with an IOMMU, or if several pages just happen to be
physically contiguous) and returns the actual number of sg entries it
mapped them to. On failure 0, is returned.
Then you should loop count times (note: this can be less than nents times)
and use sg_dma_address() and sg_dma_len() macros where you previously
accessed sg->address and sg->length as shown above.
::
void
dma_unmap_sg(struct device *dev, struct scatterlist *sg,
int nents, enum dma_data_direction direction)
Unmap the previously mapped scatter/gather list. All the parameters
must be the same as those and passed in to the scatter/gather mapping
API.
Note: <nents> must be the number you passed in, *not* the number of
DMA address entries returned.
::
void
dma_sync_single_for_cpu(struct device *dev, dma_addr_t dma_handle,
size_t size,
enum dma_data_direction direction)
void
dma_sync_single_for_device(struct device *dev, dma_addr_t dma_handle,
size_t size,
enum dma_data_direction direction)
void
dma_sync_sg_for_cpu(struct device *dev, struct scatterlist *sg,
int nents,
enum dma_data_direction direction)
void
dma_sync_sg_for_device(struct device *dev, struct scatterlist *sg,
int nents,
enum dma_data_direction direction)
Synchronise a single contiguous or scatter/gather mapping for the CPU
and device. With the sync_sg API, all the parameters must be the same
as those passed into the single mapping API. With the sync_single API,
you can use dma_handle and size parameters that aren't identical to
those passed into the single mapping API to do a partial sync.
.. note::
You must do this:
- Before reading values that have been written by DMA from the device
(use the DMA_FROM_DEVICE direction)
- After writing values that will be written to the device using DMA
(use the DMA_TO_DEVICE) direction
- before *and* after handing memory to the device if the memory is
DMA_BIDIRECTIONAL
See also dma_map_single().
::
dma_addr_t
dma_map_single_attrs(struct device *dev, void *cpu_addr, size_t size,
enum dma_data_direction dir,
unsigned long attrs)
void
dma_unmap_single_attrs(struct device *dev, dma_addr_t dma_addr,
size_t size, enum dma_data_direction dir,
unsigned long attrs)
int
dma_map_sg_attrs(struct device *dev, struct scatterlist *sgl,
int nents, enum dma_data_direction dir,
unsigned long attrs)
void
dma_unmap_sg_attrs(struct device *dev, struct scatterlist *sgl,
int nents, enum dma_data_direction dir,
unsigned long attrs)
The four functions above are just like the counterpart functions
without the _attrs suffixes, except that they pass an optional
dma_attrs.
The interpretation of DMA attributes is architecture-specific, and
each attribute should be documented in Documentation/DMA-attributes.txt.
If dma_attrs are 0, the semantics of each of these functions
is identical to those of the corresponding function
without the _attrs suffix. As a result dma_map_single_attrs()
can generally replace dma_map_single(), etc.
As an example of the use of the ``*_attrs`` functions, here's how
you could pass an attribute DMA_ATTR_FOO when mapping memory
for DMA::
#include <linux/dma-mapping.h>
/* DMA_ATTR_FOO should be defined in linux/dma-mapping.h and
* documented in Documentation/DMA-attributes.txt */
...
unsigned long attr;
attr |= DMA_ATTR_FOO;
....
n = dma_map_sg_attrs(dev, sg, nents, DMA_TO_DEVICE, attr);
....
Architectures that care about DMA_ATTR_FOO would check for its
presence in their implementations of the mapping and unmapping
routines, e.g.:::
void whizco_dma_map_sg_attrs(struct device *dev, dma_addr_t dma_addr,
size_t size, enum dma_data_direction dir,
unsigned long attrs)
{
....
if (attrs & DMA_ATTR_FOO)
/* twizzle the frobnozzle */
....
}
Part II - Advanced dma usage
----------------------------
Warning: These pieces of the DMA API should not be used in the
majority of cases, since they cater for unlikely corner cases that
don't belong in usual drivers.
If you don't understand how cache line coherency works between a
processor and an I/O device, you should not be using this part of the
API at all.
::
void *
dma_alloc_attrs(struct device *dev, size_t size, dma_addr_t *dma_handle,
gfp_t flag, unsigned long attrs)
Identical to dma_alloc_coherent() except that when the
DMA_ATTR_NON_CONSISTENT flags is passed in the attrs argument, the
platform will choose to return either consistent or non-consistent memory
as it sees fit. By using this API, you are guaranteeing to the platform
that you have all the correct and necessary sync points for this memory
in the driver should it choose to return non-consistent memory.
Note: where the platform can return consistent memory, it will
guarantee that the sync points become nops.
Warning: Handling non-consistent memory is a real pain. You should
only use this API if you positively know your driver will be
required to work on one of the rare (usually non-PCI) architectures
that simply cannot make consistent memory.
::
void
dma_free_attrs(struct device *dev, size_t size, void *cpu_addr,
dma_addr_t dma_handle, unsigned long attrs)
Free memory allocated by the dma_alloc_attrs(). All common
parameters must be identical to those otherwise passed to dma_free_coherent,
and the attrs argument must be identical to the attrs passed to
dma_alloc_attrs().
::
int
dma_get_cache_alignment(void)
Returns the processor cache alignment. This is the absolute minimum
alignment *and* width that you must observe when either mapping
memory or doing partial flushes.
.. note::
This API may return a number *larger* than the actual cache
line, but it will guarantee that one or more cache lines fit exactly
into the width returned by this call. It will also always be a power
of two for easy alignment.
::
void
dma_cache_sync(struct device *dev, void *vaddr, size_t size,
enum dma_data_direction direction)
Do a partial sync of memory that was allocated by dma_alloc_attrs() with
the DMA_ATTR_NON_CONSISTENT flag starting at virtual address vaddr and
continuing on for size. Again, you *must* observe the cache line
boundaries when doing this.
::
int
dma_declare_coherent_memory(struct device *dev, phys_addr_t phys_addr,
dma_addr_t device_addr, size_t size);
Declare region of memory to be handed out by dma_alloc_coherent() when
it's asked for coherent memory for this device.
phys_addr is the CPU physical address to which the memory is currently
assigned (this will be ioremapped so the CPU can access the region).
device_addr is the DMA address the device needs to be programmed
with to actually address this memory (this will be handed out as the
dma_addr_t in dma_alloc_coherent()).
size is the size of the area (must be multiples of PAGE_SIZE).
As a simplification for the platforms, only *one* such region of
memory may be declared per device.
For reasons of efficiency, most platforms choose to track the declared
region only at the granularity of a page. For smaller allocations,
you should use the dma_pool() API.
Part III - Debug drivers use of the DMA-API
-------------------------------------------
The DMA-API as described above has some constraints. DMA addresses must be
released with the corresponding function with the same size for example. With
the advent of hardware IOMMUs it becomes more and more important that drivers
do not violate those constraints. In the worst case such a violation can
result in data corruption up to destroyed filesystems.
To debug drivers and find bugs in the usage of the DMA-API checking code can
be compiled into the kernel which will tell the developer about those
violations. If your architecture supports it you can select the "Enable
debugging of DMA-API usage" option in your kernel configuration. Enabling this
option has a performance impact. Do not enable it in production kernels.
If you boot the resulting kernel will contain code which does some bookkeeping
about what DMA memory was allocated for which device. If this code detects an
error it prints a warning message with some details into your kernel log. An
example warning message may look like this::
WARNING: at /data2/repos/linux-2.6-iommu/lib/dma-debug.c:448
check_unmap+0x203/0x490()
Hardware name:
forcedeth 0000:00:08.0: DMA-API: device driver frees DMA memory with wrong
function [device address=0x00000000640444be] [size=66 bytes] [mapped as
single] [unmapped as page]
Modules linked in: nfsd exportfs bridge stp llc r8169
Pid: 0, comm: swapper Tainted: G W 2.6.28-dmatest-09289-g8bb99c0 #1
Call Trace:
<IRQ> [<ffffffff80240b22>] warn_slowpath+0xf2/0x130
[<ffffffff80647b70>] _spin_unlock+0x10/0x30
[<ffffffff80537e75>] usb_hcd_link_urb_to_ep+0x75/0xc0
[<ffffffff80647c22>] _spin_unlock_irqrestore+0x12/0x40
[<ffffffff8055347f>] ohci_urb_enqueue+0x19f/0x7c0
[<ffffffff80252f96>] queue_work+0x56/0x60
[<ffffffff80237e10>] enqueue_task_fair+0x20/0x50
[<ffffffff80539279>] usb_hcd_submit_urb+0x379/0xbc0
[<ffffffff803b78c3>] cpumask_next_and+0x23/0x40
[<ffffffff80235177>] find_busiest_group+0x207/0x8a0
[<ffffffff8064784f>] _spin_lock_irqsave+0x1f/0x50
[<ffffffff803c7ea3>] check_unmap+0x203/0x490
[<ffffffff803c8259>] debug_dma_unmap_page+0x49/0x50
[<ffffffff80485f26>] nv_tx_done_optimized+0xc6/0x2c0
[<ffffffff80486c13>] nv_nic_irq_optimized+0x73/0x2b0
[<ffffffff8026df84>] handle_IRQ_event+0x34/0x70
[<ffffffff8026ffe9>] handle_edge_irq+0xc9/0x150
[<ffffffff8020e3ab>] do_IRQ+0xcb/0x1c0
[<ffffffff8020c093>] ret_from_intr+0x0/0xa
<EOI> <4>---[ end trace f6435a98e2a38c0e ]---
The driver developer can find the driver and the device including a stacktrace
of the DMA-API call which caused this warning.
Per default only the first error will result in a warning message. All other
errors will only silently counted. This limitation exist to prevent the code
from flooding your kernel log. To support debugging a device driver this can
be disabled via debugfs. See the debugfs interface documentation below for
details.
The debugfs directory for the DMA-API debugging code is called dma-api/. In
this directory the following files can currently be found:
=============================== ===============================================
dma-api/all_errors This file contains a numeric value. If this
value is not equal to zero the debugging code
will print a warning for every error it finds
into the kernel log. Be careful with this
option, as it can easily flood your logs.
dma-api/disabled This read-only file contains the character 'Y'
if the debugging code is disabled. This can
happen when it runs out of memory or if it was
disabled at boot time
dma-api/dump This read-only file contains current DMA
mappings.
dma-api/error_count This file is read-only and shows the total
numbers of errors found.
dma-api/num_errors The number in this file shows how many
warnings will be printed to the kernel log
before it stops. This number is initialized to
one at system boot and be set by writing into
this file
dma-api/min_free_entries This read-only file can be read to get the
minimum number of free dma_debug_entries the
allocator has ever seen. If this value goes
down to zero the code will attempt to increase
nr_total_entries to compensate.
dma-api/num_free_entries The current number of free dma_debug_entries
in the allocator.
dma-api/nr_total_entries The total number of dma_debug_entries in the
allocator, both free and used.
dma-api/driver_filter You can write a name of a driver into this file
to limit the debug output to requests from that
particular driver. Write an empty string to
that file to disable the filter and see
all errors again.
=============================== ===============================================
If you have this code compiled into your kernel it will be enabled by default.
If you want to boot without the bookkeeping anyway you can provide
'dma_debug=off' as a boot parameter. This will disable DMA-API debugging.
Notice that you can not enable it again at runtime. You have to reboot to do
so.
If you want to see debug messages only for a special device driver you can
specify the dma_debug_driver=<drivername> parameter. This will enable the
driver filter at boot time. The debug code will only print errors for that
driver afterwards. This filter can be disabled or changed later using debugfs.
When the code disables itself at runtime this is most likely because it ran
out of dma_debug_entries and was unable to allocate more on-demand. 65536
entries are preallocated at boot - if this is too low for you boot with
'dma_debug_entries=<your_desired_number>' to overwrite the default. Note
that the code allocates entries in batches, so the exact number of
preallocated entries may be greater than the actual number requested. The
code will print to the kernel log each time it has dynamically allocated
as many entries as were initially preallocated. This is to indicate that a
larger preallocation size may be appropriate, or if it happens continually
that a driver may be leaking mappings.
::
void
debug_dma_mapping_error(struct device *dev, dma_addr_t dma_addr);
dma-debug interface debug_dma_mapping_error() to debug drivers that fail
to check DMA mapping errors on addresses returned by dma_map_single() and
dma_map_page() interfaces. This interface clears a flag set by
debug_dma_map_page() to indicate that dma_mapping_error() has been called by
the driver. When driver does unmap, debug_dma_unmap() checks the flag and if
this flag is still set, prints warning message that includes call trace that
leads up to the unmap. This interface can be called from dma_mapping_error()
routines to enable DMA mapping error check debugging.

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@@ -0,0 +1,140 @@
==============
DMA attributes
==============
This document describes the semantics of the DMA attributes that are
defined in linux/dma-mapping.h.
DMA_ATTR_WEAK_ORDERING
----------------------
DMA_ATTR_WEAK_ORDERING specifies that reads and writes to the mapping
may be weakly ordered, that is that reads and writes may pass each other.
Since it is optional for platforms to implement DMA_ATTR_WEAK_ORDERING,
those that do not will simply ignore the attribute and exhibit default
behavior.
DMA_ATTR_WRITE_COMBINE
----------------------
DMA_ATTR_WRITE_COMBINE specifies that writes to the mapping may be
buffered to improve performance.
Since it is optional for platforms to implement DMA_ATTR_WRITE_COMBINE,
those that do not will simply ignore the attribute and exhibit default
behavior.
DMA_ATTR_NON_CONSISTENT
-----------------------
DMA_ATTR_NON_CONSISTENT lets the platform to choose to return either
consistent or non-consistent memory as it sees fit. By using this API,
you are guaranteeing to the platform that you have all the correct and
necessary sync points for this memory in the driver.
DMA_ATTR_NO_KERNEL_MAPPING
--------------------------
DMA_ATTR_NO_KERNEL_MAPPING lets the platform to avoid creating a kernel
virtual mapping for the allocated buffer. On some architectures creating
such mapping is non-trivial task and consumes very limited resources
(like kernel virtual address space or dma consistent address space).
Buffers allocated with this attribute can be only passed to user space
by calling dma_mmap_attrs(). By using this API, you are guaranteeing
that you won't dereference the pointer returned by dma_alloc_attr(). You
can treat it as a cookie that must be passed to dma_mmap_attrs() and
dma_free_attrs(). Make sure that both of these also get this attribute
set on each call.
Since it is optional for platforms to implement
DMA_ATTR_NO_KERNEL_MAPPING, those that do not will simply ignore the
attribute and exhibit default behavior.
DMA_ATTR_SKIP_CPU_SYNC
----------------------
By default dma_map_{single,page,sg} functions family transfer a given
buffer from CPU domain to device domain. Some advanced use cases might
require sharing a buffer between more than one device. This requires
having a mapping created separately for each device and is usually
performed by calling dma_map_{single,page,sg} function more than once
for the given buffer with device pointer to each device taking part in
the buffer sharing. The first call transfers a buffer from 'CPU' domain
to 'device' domain, what synchronizes CPU caches for the given region
(usually it means that the cache has been flushed or invalidated
depending on the dma direction). However, next calls to
dma_map_{single,page,sg}() for other devices will perform exactly the
same synchronization operation on the CPU cache. CPU cache synchronization
might be a time consuming operation, especially if the buffers are
large, so it is highly recommended to avoid it if possible.
DMA_ATTR_SKIP_CPU_SYNC allows platform code to skip synchronization of
the CPU cache for the given buffer assuming that it has been already
transferred to 'device' domain. This attribute can be also used for
dma_unmap_{single,page,sg} functions family to force buffer to stay in
device domain after releasing a mapping for it. Use this attribute with
care!
DMA_ATTR_FORCE_CONTIGUOUS
-------------------------
By default DMA-mapping subsystem is allowed to assemble the buffer
allocated by dma_alloc_attrs() function from individual pages if it can
be mapped as contiguous chunk into device dma address space. By
specifying this attribute the allocated buffer is forced to be contiguous
also in physical memory.
DMA_ATTR_ALLOC_SINGLE_PAGES
---------------------------
This is a hint to the DMA-mapping subsystem that it's probably not worth
the time to try to allocate memory to in a way that gives better TLB
efficiency (AKA it's not worth trying to build the mapping out of larger
pages). You might want to specify this if:
- You know that the accesses to this memory won't thrash the TLB.
You might know that the accesses are likely to be sequential or
that they aren't sequential but it's unlikely you'll ping-pong
between many addresses that are likely to be in different physical
pages.
- You know that the penalty of TLB misses while accessing the
memory will be small enough to be inconsequential. If you are
doing a heavy operation like decryption or decompression this
might be the case.
- You know that the DMA mapping is fairly transitory. If you expect
the mapping to have a short lifetime then it may be worth it to
optimize allocation (avoid coming up with large pages) instead of
getting the slight performance win of larger pages.
Setting this hint doesn't guarantee that you won't get huge pages, but it
means that we won't try quite as hard to get them.
.. note:: At the moment DMA_ATTR_ALLOC_SINGLE_PAGES is only implemented on ARM,
though ARM64 patches will likely be posted soon.
DMA_ATTR_NO_WARN
----------------
This tells the DMA-mapping subsystem to suppress allocation failure reports
(similarly to __GFP_NOWARN).
On some architectures allocation failures are reported with error messages
to the system logs. Although this can help to identify and debug problems,
drivers which handle failures (eg, retry later) have no problems with them,
and can actually flood the system logs with error messages that aren't any
problem at all, depending on the implementation of the retry mechanism.
So, this provides a way for drivers to avoid those error messages on calls
where allocation failures are not a problem, and shouldn't bother the logs.
.. note:: At the moment DMA_ATTR_NO_WARN is only implemented on PowerPC.
DMA_ATTR_PRIVILEGED
-------------------
Some advanced peripherals such as remote processors and GPUs perform
accesses to DMA buffers in both privileged "supervisor" and unprivileged
"user" modes. This attribute is used to indicate to the DMA-mapping
subsystem that the buffer is fully accessible at the elevated privilege
level (and ideally inaccessible or at least read-only at the
lesser-privileged levels).

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@@ -0,0 +1,152 @@
============================
DMA with ISA and LPC devices
============================
:Author: Pierre Ossman <drzeus@drzeus.cx>
This document describes how to do DMA transfers using the old ISA DMA
controller. Even though ISA is more or less dead today the LPC bus
uses the same DMA system so it will be around for quite some time.
Headers and dependencies
------------------------
To do ISA style DMA you need to include two headers::
#include <linux/dma-mapping.h>
#include <asm/dma.h>
The first is the generic DMA API used to convert virtual addresses to
bus addresses (see Documentation/DMA-API.txt for details).
The second contains the routines specific to ISA DMA transfers. Since
this is not present on all platforms make sure you construct your
Kconfig to be dependent on ISA_DMA_API (not ISA) so that nobody tries
to build your driver on unsupported platforms.
Buffer allocation
-----------------
The ISA DMA controller has some very strict requirements on which
memory it can access so extra care must be taken when allocating
buffers.
(You usually need a special buffer for DMA transfers instead of
transferring directly to and from your normal data structures.)
The DMA-able address space is the lowest 16 MB of _physical_ memory.
Also the transfer block may not cross page boundaries (which are 64
or 128 KiB depending on which channel you use).
In order to allocate a piece of memory that satisfies all these
requirements you pass the flag GFP_DMA to kmalloc.
Unfortunately the memory available for ISA DMA is scarce so unless you
allocate the memory during boot-up it's a good idea to also pass
__GFP_RETRY_MAYFAIL and __GFP_NOWARN to make the allocator try a bit harder.
(This scarcity also means that you should allocate the buffer as
early as possible and not release it until the driver is unloaded.)
Address translation
-------------------
To translate the virtual address to a bus address, use the normal DMA
API. Do _not_ use isa_virt_to_bus() even though it does the same
thing. The reason for this is that the function isa_virt_to_bus()
will require a Kconfig dependency to ISA, not just ISA_DMA_API which
is really all you need. Remember that even though the DMA controller
has its origins in ISA it is used elsewhere.
Note: x86_64 had a broken DMA API when it came to ISA but has since
been fixed. If your arch has problems then fix the DMA API instead of
reverting to the ISA functions.
Channels
--------
A normal ISA DMA controller has 8 channels. The lower four are for
8-bit transfers and the upper four are for 16-bit transfers.
(Actually the DMA controller is really two separate controllers where
channel 4 is used to give DMA access for the second controller (0-3).
This means that of the four 16-bits channels only three are usable.)
You allocate these in a similar fashion as all basic resources:
extern int request_dma(unsigned int dmanr, const char * device_id);
extern void free_dma(unsigned int dmanr);
The ability to use 16-bit or 8-bit transfers is _not_ up to you as a
driver author but depends on what the hardware supports. Check your
specs or test different channels.
Transfer data
-------------
Now for the good stuff, the actual DMA transfer. :)
Before you use any ISA DMA routines you need to claim the DMA lock
using claim_dma_lock(). The reason is that some DMA operations are
not atomic so only one driver may fiddle with the registers at a
time.
The first time you use the DMA controller you should call
clear_dma_ff(). This clears an internal register in the DMA
controller that is used for the non-atomic operations. As long as you
(and everyone else) uses the locking functions then you only need to
reset this once.
Next, you tell the controller in which direction you intend to do the
transfer using set_dma_mode(). Currently you have the options
DMA_MODE_READ and DMA_MODE_WRITE.
Set the address from where the transfer should start (this needs to
be 16-bit aligned for 16-bit transfers) and how many bytes to
transfer. Note that it's _bytes_. The DMA routines will do all the
required translation to values that the DMA controller understands.
The final step is enabling the DMA channel and releasing the DMA
lock.
Once the DMA transfer is finished (or timed out) you should disable
the channel again. You should also check get_dma_residue() to make
sure that all data has been transferred.
Example::
int flags, residue;
flags = claim_dma_lock();
clear_dma_ff();
set_dma_mode(channel, DMA_MODE_WRITE);
set_dma_addr(channel, phys_addr);
set_dma_count(channel, num_bytes);
dma_enable(channel);
release_dma_lock(flags);
while (!device_done());
flags = claim_dma_lock();
dma_disable(channel);
residue = dma_get_residue(channel);
if (residue != 0)
printk(KERN_ERR "driver: Incomplete DMA transfer!"
" %d bytes left!\n", residue);
release_dma_lock(flags);
Suspend/resume
--------------
It is the driver's responsibility to make sure that the machine isn't
suspended while a DMA transfer is in progress. Also, all DMA settings
are lost when the system suspends so if your driver relies on the DMA
controller being in a certain state then you have to restore these
registers upon resume.

View File

@@ -80,6 +80,10 @@ more memory-management documentation in :doc:`/vm/index`.
:maxdepth: 1
memory-allocation
dma-api
dma-api-howto
dma-attributes
dma-isa-lpc
mm-api
genalloc
pin_user_pages