drm/vc4_hdmi: Force modeset when bpc changes

See: https://forum.libreelec.tv/thread/25427-le-10-0-2-on-rpi4-not-playing-files-that-10-0-1-had-no-problems-with/

The issue is that kodi changes hdmi mode to 3840x2160@24 initially with "max bcp=8"
After decoding the first frame it changes property to "max bpc=12".

Now vc4_hdmi_encoder_compute_config chooses vc4_state->output_bpc = 12 with output_format=VC4_HDMI_OUTPUT_RGB
This requires scrambling as clock > 300MHz (and we have hdmi_enable_4kp60=1).

vc4_hdmi_encoder_atomic_mode_set (without this PR's assignment to mode_changed) is currenly not called so we don't assign:
vc4_hdmi->output_bpc = vc4_state->output_bpc

which means vc4_hdmi_enable_scrambling never enables scrambling (as vc4_hdmi->output_bpc is still 8).

But we do set the pixel clock in phy_init() to a clock frequency that requires scrambling.

Signed-off-by: Dom Cobley <popcornmix@gmail.com>
This commit is contained in:
Dom Cobley
2022-04-06 20:35:13 +01:00
parent ec848ec081
commit 89c0af71c9

View File

@@ -1809,6 +1809,9 @@ static int vc4_hdmi_encoder_atomic_check(struct drm_encoder *encoder,
struct vc4_hdmi_connector_state *vc4_state = conn_state_to_vc4_hdmi_conn_state(conn_state);
struct drm_display_mode *mode = &crtc_state->adjusted_mode;
struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
struct drm_connector *connector = &vc4_hdmi->connector;
struct drm_connector_state *old_conn_state = drm_atomic_get_old_connector_state(conn_state->state, connector);
struct vc4_hdmi_connector_state *old_vc4_state = conn_state_to_vc4_hdmi_conn_state(old_conn_state);
unsigned long long pixel_rate = mode->clock * 1000;
unsigned long long tmds_rate;
int ret;
@@ -1837,6 +1840,11 @@ static int vc4_hdmi_encoder_atomic_check(struct drm_encoder *encoder,
if (ret)
return ret;
/* vc4_hdmi_encoder_compute_config may have changed output_bpc and/or output_format */
if (vc4_state->output_bpc != old_vc4_state->output_bpc ||
vc4_state->output_format != old_vc4_state->output_format)
crtc_state->mode_changed = true;
return 0;
}