Handling such a late error in request construction is tricky, but to
accommodate future patches which may allocate here, we potentially could
err. To handle the error after already adjusting global state to track
the new request, we must finish and submit the request. But we don't
want to use the request as not everything is being tracked by it, so we
opt to cancel the commands inside the request.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180706103947.15919-3-chris@chris-wilson.co.uk
For symmetry, simplicity and ensuring the request is always truly idle
upon its completion, always emit the closing flush prior to emitting the
request breadcrumb. Previously, we would only emit the flush if we had
started a user batch, but this just leaves all the other paths open to
speculation (do they affect the GPU caches or not?) With mm switching, a
key requirement is that the GPU is flushed and invalidated before hand,
so for absolute safety, we want that closing flush be mandatory.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180612105135.4459-1-chris@chris-wilson.co.uk
Today we only want to pass along the priority to engine->schedule(), but
in the future we want to have much more control over the various aspects
of the GPU during a context's execution, for example controlling the
frequency allowed. As we need an ever growing number of parameters for
scheduling, move those into a struct for convenience.
v2: Move the anonymous struct into its own function for legibility and
ye olde gcc.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-3-chris@chris-wilson.co.uk