Update the *handle to amdgpu_ip_block ptr for all
functions pointers of hw_fini.
Also update the ip_block ptr where ever needed as
there were cyclic dependency of hw_fini on suspend
and some followed clean up.
Signed-off-by: Sunil Khatri <sunil.khatri@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Update the *handle to amdgpu_ip_block ptr for all
functions pointers of hw_init.
Also update the ip_block ptr where ever needed as
there were cyclic dependency of hw_init on resume.
v2: squash in isp fix
Signed-off-by: Sunil Khatri <sunil.khatri@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add implementation for MES Suspend and Resume APIs to unmap/map
all queues for GFX11. Support for GFX12 will be added when the
corresponding firmware support is in place.
Signed-off-by: Mukul Joshi <mukul.joshi@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
wait memory room until enough before writing mes packets
to avoid ring buffer overflow.
v2: squash in sched_hw_submission fix
Fixes: de32462541 ("drm/amdgpu: cleanup MES11 command submission")
Fixes: fffe347e14 ("drm/amdgpu: cleanup MES12 command submission")
Signed-off-by: Jack Xiao <Jack.Xiao@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The approach of having a separate WB slot for each submission doesn't
really work well and for example breaks GPU reset.
Use a status query packet for the fence update instead since those
should always succeed we can use the fence of the original packet to
signal the state of the operation.
While at it cleanup the coding style.
Fixes: eef016ba89 ("drm/amdgpu/mes11: Use a separate fence per transaction")
Reviewed-by: Mukul Joshi <mukul.joshi@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We can't use a shared fence location because each transaction
should be considered independently.
Reviewed-by: Shaoyun.liu <shaoyunl@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add the prototype to dump ip registers
for all ips of different asics and set
them to NULL for now. Based on the
requirement add a function pointer for
each of them.
Signed-off-by: Sunil Khatri <sunil.khatri@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Makes it easier to review the logs when there are MES
errors.
v2: use dbg for emitted, add helpers for fetching strings
v3: fix missing commas (Harish)
v4: drop command prefixes (Felix)
v5: squash in bounds fix (Jun)
Acked-by: Felix Kuehling <felix.kuehling@amd.com>
Reviewed by Shaoyun.liu <Shaoyun.liu@amd.com> (v2)
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The MES log might slow down the performance for extra step of log the data,
disable it by default and introduce a parameter can enable it when necessary
Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch fixes a MES firmware boot failure issue
when backdoor loading the MES firmware.
MES firmware runtime DRAM size is changed to 512k,
the driver needs to reserve this amount of memory in
FB, otherwise adjacent memory will be overwritten by
the MES firmware startup code.
Signed-off-by: Tim Huang <Tim.Huang@amd.com>
Reviewed-by: Yifan Zhang <yifan1.zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When MES is oversubscribed it may not frequently check for new
command submissions from driver if the scheduling load is high.
Response latency as high as 5 seconds has been observed.
Enable a flag which adds a check for new commands between
scheduling quantums.
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Cc: Alexandru Tudor <alexandru.tudor@amd.com>
Reviewed-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fix the following errors reported by checkpatch:
ERROR: else should follow close brace '}'
Signed-off-by: Ran Sun <sunran001@208suo.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
MES can concurrently schedule queues on the device that require
exclusive device access if marked exclusively_scheduled without the
requirement of GWS. Similar to the F32 HWS, MES will manage
quality of service for these queues.
Use this for cooperative groups since cooperative groups are device
occupancy limited.
Since some GFX11 devices can only be debugged with partial CUs, do not
allow the debugging of cooperative groups on these devices as the CU
occupancy limit will change on attach.
In addition, zero initialize the MES add queue submission vector for MES
initialization tests as we do not want these to be cooperative
dispatches.
Signed-off-by: Jonathan Kim <jonathan.kim@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There are a couple of fixes required to enable gfx11 debugging.
First, ADD_QUEUE.trap_en is an inappropriate place to toggle
a per-process register so move it to SET_SHADER_DEBUGGER.trap_en.
When ADD_QUEUE.skip_process_ctx_clear is set, MES will prioritize
the SET_SHADER_DEBUGGER.trap_en setting.
Second, to preserve correct save/restore priviledged wave states
in coordination with the trap enablement setting, resume suspended
waves early in the disable call.
Signed-off-by: Jonathan Kim <jonathan.kim@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Due to a HW bug, waves in only half the shader arrays can enter trap.
When starting a debug session, relocate all waves to the first shader
array of each shader engine and mask off the 2nd shader array as
unavailable.
When ending a debug session, re-enable the 2nd shader array per
shader engine.
User CU masking per queue cannot be guaranteed to remain functional
if requested during debugging (e.g. user cu mask requests only 2nd shader
array as an available resource leading to zero HW resources available)
nor can runtime be alerted of any of these changes during execution.
Make user CU masking and debugging mutual exclusive with respect to
availability.
If the debugger tries to attach to a process with a user cu masked
queue, return the runtime status as enabled but busy.
If the debugger tries to attach and fails to reallocate queue waves to
the first shader array of each shader engine, return the runtime status
as enabled but with an error.
In addition, like any other mutli-process debug supported devices,
disable trap temporary setup per-process to avoid performance impact from
setup overhead.
Signed-off-by: Jonathan Kim <jonathan.kim@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Similar to the F32 HWS, the RS64 HWS for GFX11 now supports a multi-process
debug API.
The skip_process_ctx_clear ADD_QUEUE requirement is to prevent the MES
from clearing the process context when the first queue is added to the
scheduler in order to maintain debug mode settings during queue preemption
and restore. The MES clears the process context in this case due to an
unresolved FW caching bug during normal mode operations.
During debug mode, the KFD will hold a reference to the target process
so the process context should never go stale and MES can afford to skip
this requirement.
Signed-off-by: Jonathan Kim <jonathan.kim@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>