- refactor ddi buffer programming a bit (Ville)
- large-scale renaming to untangle naming in the gem code (Chris)
- rework vma/active tracking for accurately reaping idle mappings of shared
objects (Chris)
- misc dp sst/mst probing corner case fixes (Ville)
- tons of cleanup&tunings all around in gem
- lockless (rcu-protected) request lookup, plus use it everywhere for
non(b)locking waits (Chris)
- pipe crc debugfs fixes (Rodrigo)
- random fixes all over
* tag 'drm-intel-next-2016-08-08' of git://anongit.freedesktop.org/drm-intel: (222 commits)
drm/i915: Update DRIVER_DATE to 20160808
drm/i915: fix aliasing_ppgtt leak
drm/i915: Update comment before i915_spin_request
drm/i915: Use drm official vblank_no_hw_counter callback.
drm/i915: Fix copy_to_user usage for pipe_crc
Revert "drm/i915: Track active streams also for DP SST"
drm/i915: fix WaInsertDummyPushConstPs
drm/i915: Assert that the request hasn't been retired
drm/i915: Repack fence tiling mode and stride into a single integer
drm/i915: Document and reject invalid tiling modes
drm/i915: Remove locking for get_tiling
drm/i915: Remove pinned check from madvise ioctl
drm/i915: Reduce locking inside swfinish ioctl
drm/i915: Remove (struct_mutex) locking for busy-ioctl
drm/i915: Remove (struct_mutex) locking for wait-ioctl
drm/i915: Do a nonblocking wait first in pread/pwrite
drm/i915: Remove unused no-shrinker-steal
drm/i915: Tidy generation of the GTT mmap offset
drm/i915/shrinker: Wait before acquiring struct_mutex under oom
drm/i915: Simplify do_idling() (Ironlake vt-d w/a)
...
- more fence destaging and cleanup (Gustavo&Sumit)
- DRIVER_LEGACY to untangle from DRIVER_MODESET
- drm_mm refactor (Chris)
- fbdev-less compile fies
- clipped plane src/dst rects (Ville)
- + a few mediatek patches that build on top of that (Bibby+Daniel)
- small stuff all over really
* tag 'topic/drm-misc-2016-08-12' of git://anongit.freedesktop.org/drm-intel: (43 commits)
dma-buf/fence: kerneldoc: remove spurious section header
dma-buf/fence: kerneldoc: remove unused struct members
Revert "gpu: drm: omapdrm: dss-of: add missing of_node_put after calling of_parse_phandle"
drm: Protect fb_defio in drivers with CONFIG_KMS_FBDEV_EMULATION
drm/radeon|amgpu: Make fbdev emulation optional
drm/vmwgfx: select CONFIG_FB
drm: Remove superflous linux/fb.h includes
drm/fb-helper: Add a dummy remove_conflicting_framebuffers
dma-buf/sync_file: only enable fence signalling on poll()
Documentation: add doc for sync_file_get_fence()
dma-buf/sync_file: add sync_file_get_fence()
dma-buf/sync_file: refactor fence storage in struct sync_file
dma-buf/fence-array: add fence_is_array()
drm/dp_helper: Rate limit timeout errors from drm_dp_i2c_do_msg()
drm/dp_helper: Print first error received on failure in drm_dp_dpcd_access()
drm: Add ratelimited versions of the DRM_DEBUG* macros
drm: Make sure drm_vblank_no_hw_counter isn't abused
drm/mediatek: Fix mtk_atomic_complete for runtime_pm
drm/mediatek: plane: Use FB's format's cpp to compute x offset
drm/mediatek: plane: Merge mtk_plane_enable into mtk_plane_atomic_update
...
With NV12 we have two color planes to deal with so we must compute the
surface and x/y offsets for the second plane as well.
What makes this a bit nasty is that the hardware expects the surface
offset to be specified as a distance from the main surface offset.
What's worse, the distance must be non-negative (no neat wraparound or
anything). So we must make sure that the main surface offset is always
less or equal to the AUX surface offset. We do that by computing the AUX
offset first and the main surface offset second. If the main surface
offset ends up being above the AUX offset, we just push it down as far
as is required while still maintaining the required alignment etc.
Fortunately the AUX offset only reuqires 4K alignment, so we don't need
to do any of the backwards searching for an acceptable offset that we
must do for the main surface. And X tiled + NV12 isn't a supported
combination anyway.
Note that this just computes aux surface offsets, we do not yet program
them into the actual hardware registers, and hence we can't yet expose
NV12.
v2: Rebase due to drm_plane_state src/dst rects
s/TODO.../something else/ in the commit message/ (Daniel)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-12-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
SKL has nasty limitations with the display surface offsets:
* source x offset + width must be less than the stride for X tiled
surfaces or the display engine falls over
* the surface offset requires lots of alignment (256K or 1M)
These facts mean that we can't just pick any suitably aligned tile
boundary as the offset and expect the resulting x offset to be useable.
The solution is to start with the closest boundary as before, but then
keep searching backwards until we find one that works, or don't. This
means we must be prepared to fail, hence the whole surface offset
calculation needs to be moved to the .check_plane() hook from the
.update_plane() hook.
While at it we can check that the source width/height don't exceed
maximum plane size limits.
We'll store the results of the computation in the plane state to make
it easy for the .update_plane() hook to do its thing.
v2: Replace for+break loop with while loop
Rebase due to drm_plane_state src/dst rects
Rebase due to plane_check_state()
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-11-git-send-email-ville.syrjala@linux.intel.com
If there's a fence on the object it will be aligned to the start
of the object, and hence CPU rendering to any fb that straddles
the fence edge will come out wrong due to lines wrapping at the
wrong place.
We have no API to manage fences on a sub-object level, so we can't
really fix this in any way. Additonally gen2/3 fences are rather
coarse grained so adjusting the offset migth not even be possible.
Avoid these problems by requiring the fb layout to agree with the
fence layout (if present).
v2: Rebase due to i915_gem_object_get_tiling() & co.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-8-git-send-email-ville.syrjala@linux.intel.com
Currently we require the object to be X tiled if the fb is X
tiled. The argument is supposedly FBC GTT tracking. But
actually that no longer holds water since FBC supports
Y tiling as well on SKL+.
A better rule IMO is to require that if there is a fence, the
fb modifier match the object tiling mode. But if the object is linear,
we can allow the fb modifier to be anything. The idea being that
if the user set the tiling mode on the object, presumably the intention
is to actually use the fence for CPU access. But if the tiling mode is
not set, the user has no intention of using a fence (and can't actually
since we disallow tiling mode changes when there are framebuffers
associated with the object).
On gen2/3 we must keep to the rule that the object and fb
must be either both linear or both X tiled. No mixing allowed
since the display engine itself will use the fence if it's present.
v2: Fix typos
v3: Rebase due to i915_gem_object_get_tiling() & co.
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-7-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
intel_compute_page_offset() can dig up the correct pitch from the fb
itself, no need for the caller to pass it in.
A bit of extra care is needed for the lower level
_intel_compute_page_offset() since that one gets called before the
rotated pitch under intel_fb is populated. Note that we don't actually
call it with anything but DRM_ROTATE_0 there so we wouldn't actually
look up the rotated pitch there, but still, leave the pitch as something
the caller has to pass to _intel_compute_page_offset() as an
indicator that something is a bit special.
This leaves 'stride_div' in the skl plane update hooks as a mostly useless
variable so just get rid of it.
v2: Add a note why stride_div got nuked
v3: Extract intel_fb_pitch() since it can be useful later
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2)
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-3-git-send-email-ville.syrjala@linux.intel.com
Redo the fb rotation handling in order to:
- eliminate the NV12 special casing
- handle fb->offsets[] properly
- make the rotation handling easier for the plane code
To achieve these goals we reduce intel_rotation_info to only contain
(for each plane) the rotated view width,height,stride in tile units,
and the page offset into the object where the plane starts. Each plane
is handled exactly the same way, no special casing for NV12 or other
formats. We then store the computed rotation_info under
intel_framebuffer so that we don't have to recompute it again.
To handle fb->offsets[] we treat them as a linear offsets and convert
them to x/y offsets from the start of the relevant GTT mapping (either
normal or rotated). We store the x/y offsets under intel_framebuffer,
and for some extra convenience we also store the rotated pitch (ie.
tile aligned plane height). So for each plane we have the normal
x/y offsets, rotated x/y offsets, and the rotated pitch. The normal
pitch is available already in fb->pitches[].
While we're gathering up all that extra information, we can also easily
compute the storage requirements for the framebuffer, so that we can
check that the object is big enough to hold it.
When it comes time to deal with the plane source coordinates, we first
rotate the clipped src coordinates to match the relevant GTT view
orientation, then add to them the fb x/y offsets. Next we compute
the aligned surface page offset, and as a result we're left with some
residual x/y offsets. Finally, if required by the hardware, we convert
the remaining x/y offsets into a linear offset.
For gen2/3 we simply skip computing the final page offset, and just
convert the src+fb x/y offsets directly into a linear offset since
that's what the hardware wants.
After this all platforms, incluing SKL+, compute these things in exactly
the same way (excluding alignemnt differences).
v2: Use BIT(DRM_ROTATE_270) instead of ROTATE_270 when rotating
plane src coordinates
Drop some spurious changes that got left behind during
development
v3: Split out more changes to prep patches (Daniel)
s/intel_fb->plane[].foo.bar/intel_fb->foo[].bar/ for brevity
Rename intel_surf_gtt_offset to intel_fb_gtt_offset
Kill the pointless 'plane' parameter from intel_fb_gtt_offset()
v4: Fix alignment vs. alignment-1 when calling
_intel_compute_tile_offset() from intel_fill_fb_info()
Pass the pitch in tiles in
stad of pixels to intel_adjust_tile_offset() from intel_fill_fb_info()
Pass the full width/height of the rotated area to
drm_rect_rotate() for clarity
Use u32 for more offsets
v5: Preserve the upper_32_bits()/lower_32_bits() handling for the
fb ggtt offset (Sivakumar)
v6: Rebase due to drm_plane_state src/dst rects
Cc: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-2-git-send-email-ville.syrjala@linux.intel.com
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This function would call drm_modeset_lock_all, while the suspend/resume
functions already have their own locking. Fix this by factoring out
__intel_display_resume, and calling the atomic helpers for duplicating
atomic state and disabling all crtc's during suspend.
Changes since v1:
- Deal with -EDEADLK right after lock_all and clean up calls
to hw readout.
- Always take all modeset locks so updates during gpu reset are blocked.
Changes since v2:
- Fix deadlock in intel_update_primary_planes.
- Move WARN_ON(EDEADLK) to __intel_display_resume.
- pctx -> ctx
- only call __intel_display_resume on success in intel_display_resume.
Changes since v3:
- Rebase on top of dev_priv -> dev change.
- Use drm_modeset_lock_all_ctx instead of drm_modeset_lock_all.
Changes since v4 [by vsyrjala]:
- Deal with skip_intermediate_wm
- Update comment w.r.t. mode_config.mutex vs. ->detect()
- Rebase due to INTEL_GEN() etc.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Fixes: e2c8b8701e ("drm/i915: Use atomic helpers for suspend, v2.")
Cc: stable@vger.kernel.org
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-2-git-send-email-ville.syrjala@linux.intel.com
(cherry picked from commit 7397489399)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Atm, we apply this workaround somewhat inconsistently at the following
points: driver loading, LVDS init, eDP PPS init, system resume. As this
workaround also affects registers other than PPS (timing, PLL) a more
consistent way is to apply it early after the PPS HW context is known to
be lost: driver loading, system resume and on VLV/CHV/BXT when turning
on power domains.
This is needed by the next patch that removes saving/restoring of the
PP_CONTROL register.
This also removes the incorrect programming of the workaround on HSW+
PCH platforms which don't have the register locking mechanism.
v2: (Ville)
- Don't apply the workaround on BXT.
- Simplify platform checks using HAS_DDI().
v3:
- Move the call of intel_pps_unlock_regs_wa() to the more
logical vlv_display_power_well_init() (also fixing CHV) (Ville).
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-5-git-send-email-imre.deak@intel.com
The PPS registers are pretty much the same everywhere, the differences
being:
- Register fields appearing, disappearing from one platform to the
next: panel-reset-on-powerdown, backlight-on, panel-port,
register-unlock
- Different register base addresses
- Different number of PPS instances: 2 on VLV/CHV/BXT, 1 everywhere
else.
We can merge the separate set of PPS definitions by extending the PPS
instance argument to all platforms and using instance 0 on platforms
with a single instance. This means we'll need to calculate the register
addresses dynamically based on the given platform and PPS instance.
v2:
- Simplify if ladder in intel_pps_get_registers(). (Ville)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-1-git-send-email-imre.deak@intel.com
This reverts commit 013dd9e038
("drm/i915/dp: fall back to 18 bpp when sink capability is unknown")
This commit introduced a regression into stable kernels,
as it reduces output color depth to 6 bpc for any video
sink connected to a Displayport connector if that sink
doesn't report a specific color depth via EDID, or if
our EDID parser doesn't actually recognize the proper
bpc from EDID.
Affected are active DisplayPort->VGA converters and
active DisplayPort->DVI converters. Both should be
able to handle 8 bpc, but are degraded to 6 bpc with
this patch.
The reverted commit was meant to fix
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=105331
A followup patch implements a fix for that specific bug,
which is caused by a faulty EDID of the affected DP panel
by adding a new EDID quirk for that panel.
DP 18 bpp fallback handling and other improvements to
DP sink bpc detection will be handled for future
kernels in a separate series of patches.
Please backport to stable.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Cc: stable@vger.kernel.org
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
3 intel fixes.
* tag 'drm-intel-next-fixes-2016-08-05' of git://anongit.freedesktop.org/drm-intel:
drm/i915/fbdev: Check for the framebuffer before use
drm/i915: Never fully mask the the EI up rps interrupt on SNB/IVB
drm/i915: Wait up to 3ms for the pcu to ack the cdclk change request on SKL
We don't have GPU reset support for gen2, which means the display
hardware is unaffected when a GPU hang is handled. However as the ring
has in fact stopped, any flips still in the ring will never complete,
and thus the display base address updates will never happen. So we
really need to fix that up manually just like we do on g4x+.
In fact, let's just use intel_has_gpu_reset() instead of IS_GEN2()
since that'll also handle cases where someone would disable the GPU
reset support on gen3/4 for whatever reason.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-5-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This function would call drm_modeset_lock_all, while the suspend/resume
functions already have their own locking. Fix this by factoring out
__intel_display_resume, and calling the atomic helpers for duplicating
atomic state and disabling all crtc's during suspend.
Changes since v1:
- Deal with -EDEADLK right after lock_all and clean up calls
to hw readout.
- Always take all modeset locks so updates during gpu reset are blocked.
Changes since v2:
- Fix deadlock in intel_update_primary_planes.
- Move WARN_ON(EDEADLK) to __intel_display_resume.
- pctx -> ctx
- only call __intel_display_resume on success in intel_display_resume.
Changes since v3:
- Rebase on top of dev_priv -> dev change.
- Use drm_modeset_lock_all_ctx instead of drm_modeset_lock_all.
Changes since v4 [by vsyrjala]:
- Deal with skip_intermediate_wm
- Update comment w.r.t. mode_config.mutex vs. ->detect()
- Rebase due to INTEL_GEN() etc.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Fixes: e2c8b8701e ("drm/i915: Use atomic helpers for suspend, v2.")
Cc: stable@vger.kernel.org
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-2-git-send-email-ville.syrjala@linux.intel.com
Marking PCH transcoder FIFO underrun reporting as disabled for
transcoder B/C on LPT-H will block us from enabling the south error
interrupt. So let's only mark transcoder A underrun reporting as
disabled initially.
This is a little tricky to hit since you need a machine with LPT-H, and
the BIOS must enable either pipe B or C at boot. Then i915 would mark
the "transcoder B/C" underrun reporting as disabled and never enable it
again, meaning south interrupts would never get enabled either. The only
other interrupt in there is actually the poison interrupt which, if we
could ever trigger it, would just result in a little error in dmesg.
Here's the resulting change in SDEIMR on my HSW when I boot it with
multiple displays attached:
- (0x000c4004): 0xf115ffff
+ (0x000c4004): 0xf114ffff
My previous attempt [1] tried to fix this a little differently, but
Daniel requested I do this instead.
[1] https://lists.freedesktop.org/archives/intel-gfx/2015-November/081420.html
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470416417-15021-1-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In the next patch, request tracking is made more generic and for that we
need a new expanded struct and to separate out the logic changes from
the mechanical churn, we split out the structure renaming into this
patch.
v2: Writer's block. Add some spiel about why we track requests.
v3: Now i915_gem_active.
v4: Now with i915_gem_active_set() for attaching to the active request.
v5: Use i915_gem_active_set() from inside the retirement handlers
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-10-git-send-email-chris@chris-wilson.co.uk
The state stored in this struct is not only the information about the
buffer object, but the ring used to communicate with the hardware. Using
buffer here is overly specific and, for me at least, conflates with the
notion of buffer objects themselves.
s/struct intel_ringbuffer/struct intel_ring/
s/enum intel_ring_hangcheck/enum intel_engine_hangcheck/
s/describe_ctx_ringbuf()/describe_ctx_ring()/
s/intel_ring_get_active_head()/intel_engine_get_active_head()/
s/intel_ring_sync_index()/intel_engine_sync_index()/
s/intel_ring_init_seqno()/intel_engine_init_seqno()/
s/ring_stuck()/engine_stuck()/
s/intel_cleanup_engine()/intel_engine_cleanup()/
s/intel_stop_engine()/intel_engine_stop()/
s/intel_pin_and_map_ringbuffer_obj()/intel_pin_and_map_ring()/
s/intel_unpin_ringbuffer()/intel_unpin_ring()/
s/intel_engine_create_ringbuffer()/intel_engine_create_ring()/
s/intel_ring_flush_all_caches()/intel_engine_flush_all_caches()/
s/intel_ring_invalidate_all_caches()/intel_engine_invalidate_all_caches()/
s/intel_ringbuffer_free()/intel_ring_free()/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-15-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-4-git-send-email-chris@chris-wilson.co.uk
There are two paths into intel_cleanup_plane_fb, the normal completion
path and the failure path.
In the failure case, intel_cleanup_plane_fb is called before
drm_atomic_helper_swap_state, so any wait_req reference made in
intel_prepare_plane_fb will be in old_intel_state->wait_req.
In the normal completion path, drm_atomic_helper_swap_state has
already been called, so the plane state holding the just-used wait_req
will not be in old_intel_state->wait_req, rather it will be in the
state associated with the plane itself.
Clearing this reference ensures that the wait_req will be freed as
soon as it the related mode setting operation is complete, rather than
waiting for some future mode setting operation to eventually
dereference it.
The existing dereference of old_intel_state->wait_req is still
required as that will hold the wait_req when the mode setting
operation fails.
cc: Daniel Vetter <daniel.vetter@intel.com>
cc: David Airlie <airlied@linux.ie>
cc: intel-gfx@lists.freedesktop.org
cc: dri-devel@lists.freedesktop.org
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bunch of fixes for the 4.8 merge pull, nothing out of the ordinary. All
suitably marked up with cc: stable where needed.
* tag 'drm-intel-next-fixes-2016-07-25' of git://anongit.freedesktop.org/drm-intel:
drm/i915/gen9: Add WaInPlaceDecompressionHang
drm/i915/guc: Revert "drm/i915/guc: enable GuC loading & submission by default"
drm/i915/bxt: Fix inadvertent CPU snooping due to incorrect MOCS config
drm/i915/gen9: Clean up MOCS table definitions
drm/i915: Set legacy properties when using legacy gamma set IOCTL. (v2)
drm/i915: Enable polling when we don't have hpd
drm/i915/vlv: Disable HPD in valleyview_crt_detect_hotplug()
drm/i915/vlv: Reset the ADPA in vlv_display_power_well_init()
drm/i915/vlv: Make intel_crt_reset() per-encoder
drm/i915: Unbreak interrupts on pre-gen6
drm/i915/breadcrumbs: Queue hangcheck before sleeping