Currently the KMD is using enum i915_cache_level to set caching policy for
buffer objects. This is flaky because the PAT index which really controls
the caching behavior in PTE has far more levels than what's defined in the
enum. In addition, the PAT index is platform dependent, having to translate
between i915_cache_level and PAT index is not reliable, and makes the code
more complicated.
From UMD's perspective there is also a necessity to set caching policy for
performance fine tuning. It's much easier for the UMD to directly use PAT
index because the behavior of each PAT index is clearly defined in Bspec.
Having the abstracted i915_cache_level sitting in between would only cause
more ambiguity. PAT is expected to work much like MOCS already works today,
and by design userspace is expected to select the index that exactly
matches the desired behavior described in the hardware specification.
For these reasons this patch replaces i915_cache_level with PAT index. Also
note, the cache_level is not completely removed yet, because the KMD still
has the need of creating buffer objects with simple cache settings such as
cached, uncached, or writethrough. For kernel objects, cache_level is used
for simplicity and backward compatibility. For Pre-gen12 platforms PAT can
have 1:1 mapping to i915_cache_level, so these two are interchangeable. see
the use of LEGACY_CACHELEVEL.
One consequence of this change is that gen8_pte_encode is no longer working
for gen12 platforms due to the fact that gen12 platforms has different PAT
definitions. In the meantime the mtl_pte_encode introduced specfically for
MTL becomes generic for all gen12 platforms. This patch renames the MTL
PTE encode function into gen12_pte_encode and apply it to all gen12. Even
though this change looks unrelated, but separating them would temporarily
break gen12 PTE encoding, thus squash them in one patch.
Special note: this patch changes the way caching behavior is controlled in
the sense that some objects are left to be managed by userspace. For such
objects we need to be careful not to change the userspace settings.There
are kerneldoc and comments added around obj->cache_coherent, cache_dirty,
and how to bypass the checkings by i915_gem_object_has_cache_level. For
full understanding, these changes need to be looked at together with the
two follow-up patches, one disables the {set|get}_caching ioctl's and the
other adds set_pat extension to the GEM_CREATE uAPI.
Bspec: 63019
Cc: Chris Wilson <chris.p.wilson@linux.intel.com>
Signed-off-by: Fei Yang <fei.yang@intel.com>
Reviewed-by: Andi Shyti <andi.shyti@linux.intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Andi Shyti <andi.shyti@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230509165200.1740-3-fei.yang@intel.com
Rather than having special case code for opportunistically calling
process_csb() and performing a direct submit while holding the engine
spinlock for submitting the request, simply call the tasklet directly.
This allows us to retain the direct submission path, including the CS
draining to allow fast/immediate submissions, without requiring any
duplicated code paths, and most importantly greatly simplifying the
control flow by removing reentrancy. This will enable us to close a few
races in the virtual engines in the next few patches.
The trickiest part here is to ensure that paired operations (such as
schedule_in/schedule_out) remain under consistent locking domains,
e.g. when pulled outside of the engine->active.lock
v2: Use bh kicking, see commit 3c53776e29 ("Mark HI and TASKLET
softirq synchronous").
v3: Update engine-reset to be tasklet aware
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201224135544.1713-1-chris@chris-wilson.co.uk
If we issue a reset to a currently idle engine, leave it idle
afterwards. This is useful to excise a linkage between reset and the
shrinker. When waking the engine, we need to pin the default context
image which we use for overwriting a guilty context -- if the engine is
idle we do not need this pinned image! However, this pinning means that
waking the engine acquires the FS_RECLAIM, and so may trigger the
shrinker. The shrinker itself may need to wait upon the GPU to unbind
and object and so may require services of reset; ergo we should avoid
the engine wake up path.
The danger in skipping the recovery for idle engines is that we leave the
engine with no context defined, which may interfere with the operation of
the power context on some older platforms. In practice, we should only
be resetting an active GPU but it something to look out for on Ironlake
(if memory serves).
Fixes: 79ffac8599 ("drm/i915: Invert the GEM wakeref hierarchy")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190626154549.10066-2-chris@chris-wilson.co.uk