Enable CP register/instruction error interrupts. Useful
for debugging command stream problems.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The amdgu_powerplay variable is global for multiple GPU instances.
v2: fold in Flora's module option change, protect adev reference in
macros
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Powerplay will use a different interface once it's integrated. These
legacy pathes will be removed once powerplay is enabled by default.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This adds EDC support for CZ.
EDC = Error Correction and Detection
This code properly initializes the EDC hardware and
resets the error counts. This is done in late_init
since it requires the IB pool which is not initialized
during hw_init.
v2: fix the IB size as noted by Felix, fix shader pgm
register programming
v3: use the IB for the shaders as suggested by Christian
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
we used to adopt wait_reg_mem to let CE wait before DE finish page
updating, but from Tonga+, CE doesn't support wait_reg_mem package so
this logic no longer works.
so here is another approach to do same thing:
Insert two of SWITCH_BUFFER at both front and end of vm_flush can
guarantee that CE not go further to process IB_const before vm_flush
done.
Insert two of SWITCH_BUFFER also works on CI, so remove legency method
to sync CE and ME
v2:
Insert double SWITCH_BUFFER at front of vm flush as well.
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Insert wait for reg mem after EOP to fix potential issue with vm context switch
v2: move wait to vm_flush() use equal instead of greater than.
Signed-off-by: Anatoli Antonovitch <anatoli.antonovitch@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The insert_nop function is added to amdgpu_ring_funcs structure as
well as the default implementation
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The problem now is that we don't necessarily call amdgpu_ib_get()
in some error paths and so work with uninitialized data.
Better require that the memory is already zeroed.
v2: better commit message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
fix fence is released when pass to **fence sometimes.
add reference for it.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
The fw_version and feature_verion should be set correctly when the
firmwares are loaded by SMU on Tonga/Carrzio/Iceland
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Expose feature version to user space for RLC/MEC/MEC2 ucode as well
v2: fix coding style
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Always set num_rbs to 2 for CZ. The 1 RB parts are often harvest
configs. The will get sorted out in mesa when we program
PA_SC_RASTER_CONFIG[_1].
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
compute ring didn't use const engine byfar, so ignore CE things in
compute routine
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This patch is to resolve compute hang at resume time.
v2: (agd5f) squash in second fix
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>