GFP_TEMPORARY was introduced by commit e12ba74d8f ("Group short-lived
and reclaimable kernel allocations") along with __GFP_RECLAIMABLE. It's
primary motivation was to allow users to tell that an allocation is
short lived and so the allocator can try to place such allocations close
together and prevent long term fragmentation. As much as this sounds
like a reasonable semantic it becomes much less clear when to use the
highlevel GFP_TEMPORARY allocation flag. How long is temporary? Can the
context holding that memory sleep? Can it take locks? It seems there is
no good answer for those questions.
The current implementation of GFP_TEMPORARY is basically GFP_KERNEL |
__GFP_RECLAIMABLE which in itself is tricky because basically none of
the existing caller provide a way to reclaim the allocated memory. So
this is rather misleading and hard to evaluate for any benefits.
I have checked some random users and none of them has added the flag
with a specific justification. I suspect most of them just copied from
other existing users and others just thought it might be a good idea to
use without any measuring. This suggests that GFP_TEMPORARY just
motivates for cargo cult usage without any reasoning.
I believe that our gfp flags are quite complex already and especially
those with highlevel semantic should be clearly defined to prevent from
confusion and abuse. Therefore I propose dropping GFP_TEMPORARY and
replace all existing users to simply use GFP_KERNEL. Please note that
SLAB users with shrinkers will still get __GFP_RECLAIMABLE heuristic and
so they will be placed properly for memory fragmentation prevention.
I can see reasons we might want some gfp flag to reflect shorterm
allocations but I propose starting from a clear semantic definition and
only then add users with proper justification.
This was been brought up before LSF this year by Matthew [1] and it
turned out that GFP_TEMPORARY really doesn't have a clear semantic. It
seems to be a heuristic without any measured advantage for most (if not
all) its current users. The follow up discussion has revealed that
opinions on what might be temporary allocation differ a lot between
developers. So rather than trying to tweak existing users into a
semantic which they haven't expected I propose to simply remove the flag
and start from scratch if we really need a semantic for short term
allocations.
[1] http://lkml.kernel.org/r/20170118054945.GD18349@bombadil.infradead.org
[akpm@linux-foundation.org: fix typo]
[akpm@linux-foundation.org: coding-style fixes]
[sfr@canb.auug.org.au: drm/i915: fix up]
Link: http://lkml.kernel.org/r/20170816144703.378d4f4d@canb.auug.org.au
Link: http://lkml.kernel.org/r/20170728091904.14627-1-mhocko@kernel.org
Signed-off-by: Michal Hocko <mhocko@suse.com>
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Mel Gorman <mgorman@suse.de>
Acked-by: Vlastimil Babka <vbabka@suse.cz>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Neil Brown <neilb@suse.de>
Cc: "Theodore Ts'o" <tytso@mit.edu>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
add/remove: 1/1 grow/shrink: 5/4 up/down: 391/-578 (-187)
function old new delta
execlists_submit_ports 262 471 +209
port_assign.isra - 136 +136
capture 6344 6359 +15
reset_common_ring 438 452 +14
execlists_submit_request 228 238 +10
gen8_init_common_ring 334 341 +7
intel_engine_is_idle 106 105 -1
i915_engine_info 2314 2290 -24
__i915_gem_set_wedged_BKL 485 411 -74
intel_lrc_irq_handler 1789 1604 -185
execlists_update_context 294 - -294
The most important change there is the improve to the
intel_lrc_irq_handler and excclist_submit_ports (net improvement since
execlists_update_context is now inlined).
v2: Use the port_api() for guc as well (even though currently we do not
pack any counters in there, yet) and hide all port->request_count inside
the helpers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-5-chris@chris-wilson.co.uk
HAS_HW_CONTEXTS is misleading condition for GPU reset and CCID,
replace it with Gen specific (to be updated in next patches).
HAS_HW_CONTEXTS in i915_l3_write is bogus because each HAS_L3_DPF
match also has .has_hw_contexts = 1 set.
This leads to us being able to get rid of the property completely.
v2:
- Keep the checks at Gen6 for no functional change (Ville)
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Once upon a time before we had automated GPU state capture upon hangs,
we had intel_gpu_dump. Now we come almost full circle and reinstate that
view of the current GPU queues and registers by using the error capture
facility to snapshot the GPU state when debugfs/.../i915_gpu_info is
opened - which should provided useful debugging to both the error
capture routines (without having to cause a hang and avoid the error
state being eaten by igt) and generally.
v2: Rename drm_i915_error_state to i915_gpu_state to alleviate some name
collisions between the error state dump and inspecting the gpu state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170214164611.11381-1-chris@chris-wilson.co.uk
They include useful material such as what mode the VM address space is
running in, what submission mode, extra quirks, etc.
v2: Undef the right macro, use type specific pretty printers
v3: Use strcmp(TYPENAME) rather than creating per-type pretty printers
v4: Use __always_inline to force GCC to eliminate the calls to strcmp and
generate the right call to seq_printf for each parameter.
v5: With the strcmp elimination, we can now use BUILD_BUG to ensure
there are no unhandled types, also use __builtin_strcmp to make it look
even more magic.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Mika Kuoppala <mika.kuoppala@intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170206213608.31328-3-chris@chris-wilson.co.uk
drivers/gpu/drm/i915/i915_gpu_error.c: In function ‘i915_error_vprintf’:
drivers/gpu/drm/i915/i915_gpu_error.c:137:3: warning:
function might be possible candidate for ‘gnu_printf’ format attribute [-Wsuggest-attribute=format]
len = vsnprintf(NULL, 0, f, tmp);
^~~
drivers/gpu/drm/i915/i915_gpu_error.c:144:2: warning:
function might be possible candidate for ‘gnu_printf’ format attribute [-Wsuggest-attribute=format]
len = vsnprintf(e->buf + e->bytes, e->size - e->bytes, f, args);
^~~
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20170114105113.1231-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
The platform flags in device info are (mostly) mutually
exclusive. Replace the flags with an enum. Add the platform enum also
for platforms that previously didn't have a flag, and give them codename
logging in dmesg.
Pineview remains an exception, the platform being G33 for that.
v2: Sort enum by gen and date
v3: rebase on geminilake enabling
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1480596595-3278-1-git-send-email-jani.nikula@intel.com
On all platforms we now always read the contents of buffers via the GTT,
i.e. using WC cpu access. Reads are slow, but they can be accelerated
with an internal read buffer using sse4.1 (movntqda). This is our
i915_memcpy_from_wc() routine which also checks for sse4.1 support and
so we can fallback to using a regular slow memcpy if we need to.
When compressing the pages, the reads are currently done inside zlib's
fill_window() routine and so we must copy the page into a temporary
which is then already inside the CPU cache and fast for zlib's
compression. When not compressing the pages, we don't need a temporary
and can just use the accelerated read from WC into the destination.
v2: Use zstream locals to reduce diff and allocate the additional
temporary storage only if sse4.1 is supported.
v3: Use length=0 for the sse4.1 support check
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161206124051.17040-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
If we have a bad client submitting unfavourably across different
contexts, creating new ones, the per context scoring of badness
doesn't remove the root cause, the offending client.
To counter, keep track of per client context bans. Deny access if
client is responsible for more than 3 context bans in
it's lifetime.
v2: move ban check to context create ioctl (Chris)
v3: add commentary about hangs needed to reach client ban (Chris)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Now when driver has per context scoring of 'hanging badness'
and also subsequent hangs during short windows are allowed,
if there is progress made in between, it does not make sense
to expose a ban timing window as a context parameter anymore.
Let the scoring be the sole indicator for ban policy and substitute
ban period context parameter as a boolean to get/set context
bannable property.
v2: allow non root to opt into being banned (Chris)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Hangcheck state accumulation has gained more steps
along the years, like head movement and more recently the
subunit inactivity check. As the subunit sampling is only
done if the previous state check showed inactivity, we
have added more stages (and time) to reach a hang verdict.
Asymmetric engine states led to different actual weight of
'one hangcheck unit' and it was demonstrated in some
hangs that due to difference in stages, simpler engines
were accused falsely of a hang as their scoring was much
more quicker to accumulate above the hang treshold.
To completely decouple the hangcheck guilty score
from the hangcheck period, convert hangcheck score to a
rough period of inactivity measurement. As these are
tracked as jiffies, they are meaningful also across
reset boundaries. This makes finding a guilty engine
more accurate across multi engine activity scenarios,
especially across asymmetric engines.
We lose the ability to detect cross batch malicious attempts
to hinder the progress. Plan is to move this functionality
to be part of context banning which is more natural fit,
later in the series.
v2: use time_before macros (Chris)
reinstate the pardoning of moving engine after hc (Chris)
v3: avoid global state for per engine stall detection (Chris)
v4: take timeline last retirement into account (Chris)
v5: do debug print on pardoning, split out retirement timestamp (Chris)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
In order to simplify hangcheck state keeping, split hangcheck
per engine loop in three phases: state load, action, state save.
Add few more hangcheck actions to separate between seqno, head
and subunit movements. This helps to gather all the hangcheck
actions under a single switch umbrella.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
A small selection of macros which can only accept dev_priv from
now on and a resulting trickle of fixups.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: David Weinehall <david.weinehall@linux.intel.com>
Though we will have multiple timelines, we still have a single timeline
of execution. This we can use to provide an execution and retirement order
of requests. This keeps tracking execution of requests simple, and vital
for preserving a single waiter (i.e. so that we can order the waiters so
that only the earliest to wakeup need be woken). To accomplish this we
distinguish the seqno used to order requests per-context (external) and
that used internally for execution.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-26-chris@chris-wilson.co.uk
Our timelines are more than just a seqno. They also provide an ordered
list of requests to be executed. Due to the restriction of handling
individual address spaces, we are limited to a timeline per address
space but we use a fence context per engine within.
Our first step to introducing independent timelines per context (i.e. to
allow each context to have a queue of requests to execute that have a
defined set of dependencies on other requests) is to provide a timeline
abstraction for the global execution queue.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-23-chris@chris-wilson.co.uk
In preparation to support many distinct timelines, we need to expand the
activity tracking on the GEM object to handle more than just a request
per engine. We already use the struct reservation_object on the dma-buf
to handle many fence contexts, so integrating that into the GEM object
itself is the preferred solution. (For example, we can now share the same
reservation_object between every consumer/producer using this buffer and
skip the manual import/export via dma-buf.)
v2: Reimplement busy-ioctl (by walking the reservation object), postpone
the ABI change for another day. Similarly use the reservation object to
find the last_write request (if active and from i915) for choosing
display CS flips.
Caveats:
* busy-ioctl: busy-ioctl only reports on the native fences, it will not
warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is
being rendered to by external fences. It also will not report the same
busy state as wait-ioctl (or polling on the dma-buf) in the same
circumstances. On the plus side, it does retain reporting of which
*i915* engines are engaged with this object.
* non-blocking atomic modesets take a step backwards as the wait for
render completion blocks the ioctl. This is fixed in a subsequent
patch to use a fence instead for awaiting on the rendering, see
"drm/i915: Restore nonblocking awaits for modesetting"
* dynamic array manipulation for shared-fences in reservation is slower
than the previous lockless static assignment (e.g. gem_exec_lut_handle
runtime on ivb goes from 42s to 66s), mainly due to atomic operations
(maintaining the fence refcounts).
* loss of object-level retirement callbacks, emulated by VMA retirement
tracking.
* minor loss of object-level last activity information from debugfs,
could be replaced with per-vma information if desired
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
Added the dump of GuC log buffer to i915 error state, as the contents of
GuC log buffer would also be useful to determine that why the GPU reset
was triggered.
v2:
- For uniformity use existing helper function print_error_obj() to
dump out contents of GuC log buffer, pretty printing is better left
to userspace. (Chris)
- Skip the dumping of GuC log buffer when logging is disabled as it
won't be of any use.
- Rebase.
v3: Rebase.
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
With the possibility of addition of many more number of rings in future,
the drm_i915_private structure could bloat as an array, of type
intel_engine_cs, is embedded inside it.
struct intel_engine_cs engine[I915_NUM_ENGINES];
Though this is still fine as generally there is only a single instance of
drm_i915_private structure used, but not all of the possible rings would be
enabled or active on most of the platforms. Some memory can be saved by
allocating intel_engine_cs structure only for the enabled/active engines.
Currently the engine/ring ID is kept static and dev_priv->engine[] is simply
indexed using the enums defined in intel_engine_id.
To save memory and continue using the static engine/ring IDs, 'engine' is
defined as an array of pointers.
struct intel_engine_cs *engine[I915_NUM_ENGINES];
dev_priv->engine[engine_ID] will be NULL for disabled engine instances.
There is a text size reduction of 928 bytes, from 1028200 to 1027272, for
i915.o file (but for i915.ko file text size remain same as 1193131 bytes).
v2:
- Remove the engine iterator field added in drm_i915_private structure,
instead pass a local iterator variable to the for_each_engine**
macros. (Chris)
- Do away with intel_engine_initialized() and instead directly use the
NULL pointer check on engine pointer. (Chris)
v3:
- Remove for_each_engine_id() macro, as the updated macro for_each_engine()
can be used in place of it. (Chris)
- Protect the access to Render engine Fault register with a NULL check, as
engine specific init is done later in Driver load sequence.
v4:
- Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris)
- Kill the superfluous init_engine_lists().
v5:
- Cleanup the intel_engines_init() & intel_engines_setup(), with respect to
allocation of intel_engine_cs structure. (Chris)
v6:
- Rebase.
v7:
- Optimize the for_each_engine_masked() macro. (Chris)
- Change the type of 'iter' local variable to enum intel_engine_id. (Chris)
- Rebase.
v8: Rebase.
v9: Rebase.
v10:
- For index calculation use engine ID instead of pointer based arithmetic in
intel_engine_sync_index() as engine pointers are not contiguous now (Chris)
- For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas)
- Use for_each_engine macro for cleanup in intel_engines_init() and remove
check for NULL engine pointer in cleanup() routines. (Joonas)
v11: Rebase.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com