commit 08b0c89160 upstream.
We recently added a kfree() after the end of the loop:
if (retries == RETRIES) {
kfree(reply);
return -EINVAL;
}
There are two problems. First the test is wrong and because retries
equals RETRIES if we succeed on the last iteration through the loop.
Second if we fail on the last iteration through the loop then the kfree
is a double free.
When you're reading this code, please note the break statement at the
end of the while loop. This patch changes the loop so that if it's not
successful then "reply" is NULL and we can test for that afterward.
Cc: <stable@vger.kernel.org>
Fixes: 6b7c3b86f0 ("drm/vmwgfx: fix memory leak when too many retries have occurred")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
[ Upstream commit 6b7c3b86f0 ]
Currently when too many retries have occurred there is a memory
leak on the allocation for reply on the error return path. Fix
this by kfree'ing reply before returning.
Addresses-Coverity: ("Resource leak")
Fixes: a9cd9c044a ("drm/vmwgfx: Add a check to handle host message failure")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
commit cc0ba0d862 upstream.
The HB port may not be available for various reasons. Either it has been
disabled by a config option or by the hypervisor for other reasons.
In that case, make sure we have a backup plan and use the backdoor port
instead with a performance penalty.
Cc: stable@vger.kernel.org
Fixes: 89da76fde6 ("drm/vmwgfx: Add VMWare host messaging capability")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit bcd6aa7b6c upstream.
If SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW is called with a surface
ID of SVGA3D_INVALID_ID, the srf struct will remain NULL after
vmw_cmd_res_check(), leading to a null pointer dereference in
vmw_view_add().
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 5ed7f4b5ec upstream.
If SVGA_3D_CMD_DX_SET_SHADER is called with a shader ID
of SVGA3D_INVALID_ID, and a shader type of
SVGA3D_SHADERTYPE_INVALID, the calculated binding.shader_slot
will be 4294967295, leading to an out-of-bounds read in vmw_binding_loc()
when the offset is calculated.
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 63cb444418 upstream.
This may confuse user-space clients like plymouth that opens a drm
file descriptor as a result of a hotplug event and then generates a
new event...
Cc: <stable@vger.kernel.org>
Fixes: 5ea1734827 ("drm/vmwgfx: Send a hotplug event at master_set")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 4b9ce3a651 upstream.
If it's not a system error and get_node implementation accommodate the
buffer object then it should return 0 with memm::mm_node set to NULL.
v2: Test for id != -ENOMEM instead of id == -ENOSPC.
Cc: <stable@vger.kernel.org>
Fixes: 4eb085e42f ("drm/vmwgfx: Convert to new IDA API")
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit c2d3115538 upstream.
When calling vmw_fb_set_par(), the mode stored in par->set_mode gets free'd
twice. The first free is in vmw_fb_kms_detach(), the second is near the
end of vmw_fb_set_par() under the name of 'old_mode'. The mode-setting code
only works correctly if the mode doesn't actually change. Removing
'old_mode' in favor of using par->set_mode directly fixes the problem.
Cc: <stable@vger.kernel.org>
Fixes: a278724aa2 ("drm/vmwgfx: Implement fbdev on kms v2")
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 728354c005 upstream.
The function was unconditionally returning 0, and a caller would have to
rely on the returned fence pointer being NULL to detect errors. However,
the function vmw_execbuf_copy_fence_user() would expect a non-zero error
code in that case and would BUG otherwise.
So make sure we return a proper non-zero error code if the fence pointer
returned is NULL.
Cc: <stable@vger.kernel.org>
Fixes: ae2a104058: ("vmwgfx: Implement fence objects")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 4cbfa1e6c0 upstream.
Previously we set only the dma mask and not the coherent mask. Fix that.
Also, for clarity, make sure both are initially set to 64 bits.
Cc: <stable@vger.kernel.org>
Fixes: 0d00c488f3: ("drm/vmwgfx: Fix the driver for large dma addresses")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Commit 19be557010 ("drm/ttm: add operation ctx to ttm_bo_validate v2")
introduced a regression where the vmwgfx driver refused to evict a
buffer that was still busy instead of waiting for it to become idle.
Fix this.
Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
If framebuffers are larger, we create bounce surfaces that are within
STDU limits.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For all display units, limit mode size exposed to texture_max_width/
height as this is the maximum framebuffer size that virtual device can
create.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For STDU individual screen target size is limited by
SVGA_REG_SCREENTARGET_MAX_WIDTH/HEIGHT registers so add that limit
during atomic check_modeset.
An additional limit is placed in the update_layout ioctl to avoid
requesting layouts that current user-space typically can't support.
Also modified the comments to reflect current limitation on topology.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
During atomic check to prepare the new topology no need to check if
old_crtc_state was enabled or not. This will cause atomic_check to fail
because due to connector routing a crtc can be in atomic_state even if
there was no change to enable status.
Detected this issue with igt run.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Pull IDA updates from Matthew Wilcox:
"A better IDA API:
id = ida_alloc(ida, GFP_xxx);
ida_free(ida, id);
rather than the cumbersome ida_simple_get(), ida_simple_remove().
The new IDA API is similar to ida_simple_get() but better named. The
internal restructuring of the IDA code removes the bitmap
preallocation nonsense.
I hope the net -200 lines of code is convincing"
* 'ida-4.19' of git://git.infradead.org/users/willy/linux-dax: (29 commits)
ida: Change ida_get_new_above to return the id
ida: Remove old API
test_ida: check_ida_destroy and check_ida_alloc
test_ida: Convert check_ida_conv to new API
test_ida: Move ida_check_max
test_ida: Move ida_check_leaf
idr-test: Convert ida_check_nomem to new API
ida: Start new test_ida module
target/iscsi: Allocate session IDs from an IDA
iscsi target: fix session creation failure handling
drm/vmwgfx: Convert to new IDA API
dmaengine: Convert to new IDA API
ppc: Convert vas ID allocation to new IDA API
media: Convert entity ID allocation to new IDA API
ppc: Convert mmu context allocation to new IDA API
Convert net_namespace to new IDA API
cb710: Convert to new IDA API
rsxx: Convert to new IDA API
osd: Convert to new IDA API
sd: Convert to new IDA API
...
Reorder allocation to avoid an awkward lock/unlock/lock sequence.
Simpler code due to being able to use ida_alloc_max(), even if we can't
eliminate the driver's spinlock.
Signed-off-by: Matthew Wilcox <willy@infradead.org>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
drm-misc-next for 4.19:
Core Changes:
- add support for DisplayPort CEC-Tunneling-over-AUX (Hans Verkuil)
- more doc updates (Daniel Vetter)
- fourcc: Add is_yuv field to drm_format_info (Ayan Kumar Halder)
- dma-buf: correctly place BUG_ON (Michel Dänzer)
Driver Changes:
- more vkms support(Rodrigo Siqueira)
- many fixes and small improments to all drivers
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180718200826.GA20165@juma
A new param DRM_VMW_PARAM_SM4_1, is added for user space to determine
availability of SM4.1.
Minor version bump for SM4.1.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
New ioctls DRM_VMW_GB_SURFACE_CREATE_EXT and DRM_VMW_GB_SURFACE_REF_EXT
are added which support 64-bit wide svga device surface flags, quality
level and multisample pattern.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Since svga device introduced new 64bit SVGA3dSurfaceAllFlags, vmwgfx
now stores the surface flags internally as SVGA3dSurfaceAllFlags.
For legacy surface define commands, only lower 32-bit is used.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
SVGA device added new command SVGA3dCmdDefineGBSurface_v3 which allows
64-bit SVGA3dSurfaceAllFlags. This commit adds support for
SVGA3dCmdDefineGBSurface_v3 command in vmwgfx.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This change updates the device headers to the latest device version.
Where renaming affects the existing code, it's updated accordingly.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
We've long ago given up on enforcing the device format is always little
endian, so remove a leftover conversion.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Make the host message module function declarations similar to the other
declarations in vmwgfx_drv.h and include the header in vmwgfx_msg.c
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reorganize the fence wait loop somewhat to make it look more like the
examples in set_current_state() kerneldoc, and add some code comments.
Also if we're about to time out, make sure we check again whether the fence
is actually signaled.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Make sure the error messages are a bit more descriptive, so that
a log reader may understand what's gone wrong.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
As gui_x/y positioning is display unit is protected by
requested_layout_mutex adding vmw_connector_state copy of the same and
modeset commit will refer the state copy to sync with modeset_check
state.
v2: Tested with CONFIG_PROVE_LOCKING enabled.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
To avoid race condition between update_layout ioctl and modeset ioctl
for access to gui_x/y positioning added a new mutex
requested_layout_mutex.
Also used drm_for_each_connector_iter to iterate over connector list.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This validation is not required because user-space will send create_fb
request once the memory is allocated. This check should be performed
during mode-setting.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For cases when full modeset is not requested like page-flip, skip
memory validation as the topology is not changed.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Call the same display memory validation function which is used by
modeset_check. This ensure consistency that kernel change preferred
mode/topology only if supported.
Also change the internal function to use drm_rect instead of
drm_vmw_rect.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This patch adds display (primary) memory validation during modeset
check. Display memory validation are applicable to both SOU and STDU,
so allow both display unit to undergo this check.
Also added check for SVGA_CAP_NO_BB_RESTRICTION capability which lifts
bounding box restriction for STDU.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
vmw_kms_atomic_check_modeset() is currently checking config using the
legacy state, which is updated after a commit has happened.
This means vmw_kms_atomic_check_modeset() will reject an invalid config
on the next update rather than the current one.
Fix this by using the new states for config checking
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Previously when evicting resources we were unconditionally calling
ttm_eu_reserve_buffers with a NULL ww acquire context. That meant all
buffer object reserves were done using trylock semantics.
That makes sense when evicting during resource validation, because then
there already are a number of buffers reserved and using waiting locks
would cause lockdep errors.
That's not the case when unconditionally evicting all resources as part
of driver takedown or hibernation, so in that code path, make sure
we have a ww acquire context to get waiting lock buffer object reserve
semantics.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Only try to unmap cached maps when the buffer is moved into or out from
vram. Otherwise the underlying pages stay the same.
Also when unbinding resources from MOBs about to move, make sure we're
really moving out of MOB memory.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
It makes more sense to have all the buffer object related code in
a single file rather than splitting it up between the resource code
and buffer object pinning utilities.
Place all buffer object related code in vmwgfx_bo.c. Fix up headers
and export resource functionality when needed in the buffer object
code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Initially vmware buffer objects were only used as DMA buffers, so the name
DMA buffer was a natural one. However, currently they are used also as
dumb buffers and MOBs backing guest backed objects so renaming them to
buffer objects is logical. Particularly since there is a dmabuf subsystem
in the kernel where a dma buffer means something completely different.
This also renames user-space api structures and IOCTL names
correspondingly, but the old names remain defined for now and the ABI
hasn't changed.
There are a couple of minor style changes to make checkpatch happy.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>