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For historical reasons a lot of symbols in the MSM DisplayPort driver used the generic dp_ prefix. Perform a mass-rename of those symbols to use msm_dp prefix. Basically this is a result of the following script: sed drivers/gpu/drm/msm/dp/* -i -e 's/\<dp_/msm_dp_/g' sed drivers/gpu/drm/msm/dp/* -i -e 's/"msm_dp_/"dp_/g' sed drivers/gpu/drm/msm/dp/* -i -e 's/msm_\(dp_sdp_header\|dp_sdp\)\>/\1/g' Yes, this also results in renaming of several struct fields in addition to renaming the structs and functions, but I think the simple solution is better than the more complex one. Reported-by: kernel test robot <lkp@intel.com> Closes: https://lore.kernel.org/oe-kbuild-all/202410250305.UHKDhtxy-lkp@intel.com/ Reviewed-by: Abhinav Kumar <quic_abhinavk@quicinc.com> Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Patchwork: https://patchwork.freedesktop.org/patch/622211/ Link: https://lore.kernel.org/r/20241029-msm-dp-rename-v2-1-13c5c03fad44@linaro.org
37 lines
1.0 KiB
C
37 lines
1.0 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* Copyright (c) 2024, The Linux Foundation. All rights reserved.
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*/
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#ifndef _DP_UTILS_H_
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#define _DP_UTILS_H_
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#include <linux/bitfield.h>
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#include <linux/bits.h>
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#include <drm/display/drm_dp_helper.h>
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#define HEADER_BYTE_0_BIT 0
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#define PARITY_BYTE_0_BIT 8
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#define HEADER_BYTE_1_BIT 16
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#define PARITY_BYTE_1_BIT 24
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#define HEADER_BYTE_2_BIT 0
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#define PARITY_BYTE_2_BIT 8
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#define HEADER_BYTE_3_BIT 16
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#define PARITY_BYTE_3_BIT 24
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#define HEADER_0_MASK GENMASK(7, 0)
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#define PARITY_0_MASK GENMASK(15, 8)
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#define HEADER_1_MASK GENMASK(23, 16)
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#define PARITY_1_MASK GENMASK(31, 24)
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#define HEADER_2_MASK GENMASK(7, 0)
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#define PARITY_2_MASK GENMASK(15, 8)
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#define HEADER_3_MASK GENMASK(23, 16)
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#define PARITY_3_MASK GENMASK(31, 24)
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u8 msm_dp_utils_get_g0_value(u8 data);
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u8 msm_dp_utils_get_g1_value(u8 data);
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u8 msm_dp_utils_calculate_parity(u32 data);
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ssize_t msm_dp_utils_pack_sdp_header(struct dp_sdp_header *sdp_header, u32 *header_buff);
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#endif /* _DP_UTILS_H_ */
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