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dc_state_destruct() nulls the resource context of the DC state. The pipe
context passed to dcn10_set_drr() is a member of this resource context.
If dc_state_destruct() is called parallel to the IRQ processing (which
calls dcn10_set_drr() at some point), we can end up using already nulled
function callback fields of struct stream_resource.
The logic in dcn10_set_drr() already tries to avoid this, by checking tg
against NULL. But if the nulling happens exactly after the NULL check and
before the next access, then we get a race.
Avoid this by copying tg first to a local variable, and then use this
variable for all the operations. This should work, as long as nobody
frees the resource pool where the timing generators live.
Closes: https://gitlab.freedesktop.org/drm/amd/-/issues/3142
Fixes: 06ad7e1642 ("drm/amd/display: Destroy DC context while keeping DML and DML2")
Signed-off-by: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Tested-by: Raoul van Rüschen <raoul.van.rueschen@gmail.com>
Tested-by: Christopher Snowhill <chris@kode54.net>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Tested-by: Sefa Eyeoglu <contact@scrumplex.net>
Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>