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The MES FW expects us to allocate at least one page as context
space to process gang and process related context data. This
patch creates a joint object for the same, and calculates GPU
space offsets of these spaces.
V1: Addressed review comments on RFC patch:
Alex: Make this function IP specific
V2: Addressed review comments from Christian
- Allocate only one object for total FW space, and calculate
offsets for each of these objects.
V3: Integration with doorbell manager
V4: Review comments:
- Remove shadow from FW space list from cover letter (Alex)
- Alignment of macro (Luben)
V5: Merged patches 5 and 6 into this single patch
Addressed review comments:
- Use lower_32_bits instead of mask (Christian)
- gfx_v11_0 instead of gfx_v11 in function names (Alex)
- Shadow and GDS objects are now coming from userspace (Christian,
Alex)
V6:
- Add a comment to replace amdgpu_bo_create_kernel() with
amdgpu_bo_create() during fw_ctx object creation (Christian).
- Move proc_ctx_gpu_addr, gang_ctx_gpu_addr and fw_ctx_gpu_addr out
of generic queue structure and make it gen11 specific (Alex).
V7:
- Using helper function to create/destroy userqueue objects.
- Removed FW object space allocation.
V8:
- Updating FW object address from user values.
V9:
- uppdated function name from gfx_v11_* to mes_v11_*
V10:
- making this patch independent of IP based changes, moving any
GFX object related changes in GFX specific patch (Alex)
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Christian Koenig <christian.koenig@amd.com>
Acked-by: Christian Koenig <christian.koenig@amd.com>
Signed-off-by: Shashank Sharma <shashank.sharma@amd.com>
Signed-off-by: Arvind Yadav <arvind.yadav@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
78 lines
2.5 KiB
C
78 lines
2.5 KiB
C
/* SPDX-License-Identifier: MIT */
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/*
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* Copyright 2023 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef AMDGPU_USERQUEUE_H_
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#define AMDGPU_USERQUEUE_H_
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#define AMDGPU_MAX_USERQ_COUNT 512
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struct amdgpu_mqd_prop;
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struct amdgpu_userq_obj {
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void *cpu_ptr;
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uint64_t gpu_addr;
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struct amdgpu_bo *obj;
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};
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struct amdgpu_usermode_queue {
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int queue_type;
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uint64_t doorbell_handle;
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uint64_t doorbell_index;
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uint64_t flags;
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struct amdgpu_mqd_prop *userq_prop;
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struct amdgpu_userq_mgr *userq_mgr;
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struct amdgpu_vm *vm;
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struct amdgpu_userq_obj mqd;
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struct amdgpu_userq_obj fw_obj;
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};
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struct amdgpu_userq_funcs {
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int (*mqd_create)(struct amdgpu_userq_mgr *uq_mgr,
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struct drm_amdgpu_userq_in *args,
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struct amdgpu_usermode_queue *queue);
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void (*mqd_destroy)(struct amdgpu_userq_mgr *uq_mgr,
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struct amdgpu_usermode_queue *uq);
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};
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/* Usermode queues for gfx */
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struct amdgpu_userq_mgr {
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struct idr userq_idr;
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struct mutex userq_mutex;
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struct amdgpu_device *adev;
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};
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int amdgpu_userq_ioctl(struct drm_device *dev, void *data, struct drm_file *filp);
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int amdgpu_userq_mgr_init(struct amdgpu_userq_mgr *userq_mgr, struct amdgpu_device *adev);
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void amdgpu_userq_mgr_fini(struct amdgpu_userq_mgr *userq_mgr);
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int amdgpu_userqueue_create_object(struct amdgpu_userq_mgr *uq_mgr,
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struct amdgpu_userq_obj *userq_obj,
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int size);
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void amdgpu_userqueue_destroy_object(struct amdgpu_userq_mgr *uq_mgr,
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struct amdgpu_userq_obj *userq_obj);
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#endif
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