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drm/msm: make sure to not queue up recovery more than once
[ Upstream commit 10fb1b2fca ]
If two fault IRQs arrive in short succession recovery work will be
queued up twice.
When recovery runs a second time it may end up killing an unrelated
context.
Prevent this by masking off interrupts when triggering recovery.
Signed-off-by: Antonino Maniscalco <antomani103@gmail.com>
Reviewed-by: Akhil P Oommen <akhilpo@oss.qualcomm.com>
Patchwork: https://patchwork.freedesktop.org/patch/670023/
Signed-off-by: Rob Clark <robin.clark@oss.qualcomm.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
f0db721d8f
commit
20d15d7660
@@ -1522,6 +1522,9 @@ static void a6xx_fault_detect_irq(struct msm_gpu *gpu)
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/* Turn off the hangcheck timer to keep it from bothering us */
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del_timer(&gpu->hangcheck_timer);
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/* Turn off interrupts to avoid triggering recovery again */
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gpu_write(gpu, REG_A6XX_RBBM_INT_0_MASK, 0);
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kthread_queue_work(gpu->worker, &gpu->recover_work);
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}
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