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drm/v3d: Stop active perfmon if it is being destroyed
If the active performance monitor (`v3d->active_perfmon`) is being destroyed, stop it first. Currently, the active perfmon is not stopped during destruction, leaving the `v3d->active_perfmon` pointer stale. This can lead to undefined behavior and instability. This patch ensures that the active perfmon is stopped before being destroyed, aligning with the behavior introduced in commit7d1fd3638e("drm/v3d: Stop the active perfmon before being destroyed"). Cc: stable@vger.kernel.org # v5.15+ Fixes:26a4dc29b7("drm/v3d: Expose performance counters to userspace") Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com> Signed-off-by: Maíra Canal <mcanal@igalia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118221948.1758130-1-christian.gmeiner@gmail.com
This commit is contained in:
committed by
Maíra Canal
parent
12e755103f
commit
21f1435b1e
@@ -384,6 +384,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
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{
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struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
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struct drm_v3d_perfmon_destroy *req = data;
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struct v3d_dev *v3d = v3d_priv->v3d;
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struct v3d_perfmon *perfmon;
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mutex_lock(&v3d_priv->perfmon.lock);
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@@ -393,6 +394,10 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
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if (!perfmon)
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return -EINVAL;
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/* If the active perfmon is being destroyed, stop it first */
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if (perfmon == v3d->active_perfmon)
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v3d_perfmon_stop(v3d, perfmon, false);
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v3d_perfmon_put(perfmon);
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return 0;
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