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drm/sched: Add internal job peek/pop API
Idea is to add helpers for peeking and popping jobs from entities with the goal of decoupling the hidden assumption in the code that queue_node is the first element in struct drm_sched_job. That assumption usually comes in the form of: while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) Which breaks if the queue_node is re-positioned due to_drm_sched_job being implemented with a container_of. This also allows us to remove duplicate definitions of to_drm_sched_job. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com> Cc: Christian König <christian.koenig@amd.com> Cc: Danilo Krummrich <dakr@kernel.org> Cc: Matthew Brost <matthew.brost@intel.com> Cc: Philipp Stanner <phasta@kernel.org> Signed-off-by: Philipp Stanner <phasta@kernel.org> Link: https://patchwork.freedesktop.org/patch/msgid/20250221105038.79665-2-tvrtko.ursulin@igalia.com
This commit is contained in:
committed by
Philipp Stanner
parent
acf3256160
commit
b6eb664d89
@@ -28,10 +28,9 @@
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#include <drm/drm_print.h>
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#include <drm/gpu_scheduler.h>
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#include "gpu_scheduler_trace.h"
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#include "sched_internal.h"
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#define to_drm_sched_job(sched_job) \
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container_of((sched_job), struct drm_sched_job, queue_node)
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#include "gpu_scheduler_trace.h"
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/**
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* drm_sched_entity_init - Init a context entity used by scheduler when
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@@ -255,7 +254,7 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity)
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/* The entity is guaranteed to not be used by the scheduler */
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prev = rcu_dereference_check(entity->last_scheduled, true);
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dma_fence_get(prev);
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while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
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while ((job = drm_sched_entity_queue_pop(entity))) {
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struct drm_sched_fence *s_fence = job->s_fence;
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dma_fence_get(&s_fence->finished);
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@@ -477,7 +476,7 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
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{
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struct drm_sched_job *sched_job;
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sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
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sched_job = drm_sched_entity_queue_peek(entity);
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if (!sched_job)
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return NULL;
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@@ -513,7 +512,7 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
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if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) {
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struct drm_sched_job *next;
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next = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
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next = drm_sched_entity_queue_peek(entity);
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if (next) {
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struct drm_sched_rq *rq;
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48
drivers/gpu/drm/scheduler/sched_internal.h
Normal file
48
drivers/gpu/drm/scheduler/sched_internal.h
Normal file
@@ -0,0 +1,48 @@
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/* SPDX-License-Identifier: MIT */
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#ifndef _DRM_GPU_SCHEDULER_INTERNAL_H_
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#define _DRM_GPU_SCHEDULER_INTERNAL_H_
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/**
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* drm_sched_entity_queue_pop - Low level helper for popping queued jobs
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*
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* @entity: scheduler entity
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*
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* Low level helper for popping queued jobs.
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*
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* Returns: The job dequeued or NULL.
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*/
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static inline struct drm_sched_job *
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drm_sched_entity_queue_pop(struct drm_sched_entity *entity)
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{
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struct spsc_node *node;
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node = spsc_queue_pop(&entity->job_queue);
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if (!node)
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return NULL;
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return container_of(node, struct drm_sched_job, queue_node);
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}
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/**
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* drm_sched_entity_queue_peek - Low level helper for peeking at the job queue
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*
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* @entity: scheduler entity
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*
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* Low level helper for peeking at the job queue
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*
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* Returns: The job at the head of the queue or NULL.
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*/
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static inline struct drm_sched_job *
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drm_sched_entity_queue_peek(struct drm_sched_entity *entity)
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{
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struct spsc_node *node;
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node = spsc_queue_peek(&entity->job_queue);
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if (!node)
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return NULL;
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return container_of(node, struct drm_sched_job, queue_node);
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}
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#endif
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@@ -78,6 +78,8 @@
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#include <drm/gpu_scheduler.h>
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#include <drm/spsc_queue.h>
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#include "sched_internal.h"
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#define CREATE_TRACE_POINTS
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#include "gpu_scheduler_trace.h"
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@@ -87,9 +89,6 @@ static struct lockdep_map drm_sched_lockdep_map = {
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};
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#endif
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#define to_drm_sched_job(sched_job) \
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container_of((sched_job), struct drm_sched_job, queue_node)
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int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
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/**
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@@ -123,7 +122,7 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
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{
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struct drm_sched_job *s_job;
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s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
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s_job = drm_sched_entity_queue_peek(entity);
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if (!s_job)
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return false;
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